Overview
Quick Build
Weapon
Artifacts
Shimenawa's Reminiscence
4-Piece recommended
Sands
ATK%
Main stat
Goblet
DMG%
Main stat
Circlet
CRIT Rate
Substats
CRIT Rate/DMG > ATK% > ER%
Strengths
- Strong Pyro damage
- Versatile team options
Weaknesses
- Requires investment
- Best teams use limited 5-stars
Talent Priority
Primary source of damage or support. Level to 10 first.
Important for damage or support value. Level second.
Lowest priority. Level last or skip unless you have spare resources.
Substat Priority
Cast Skill then Burst each rotation.
Follow the recommended rotation for optimal Amber performance.
Weapons
5-star Weapons
4-star Weapons
· Base ATK 0
Artifact Sets

Recommended artifact set for this build.
Sands
ATK%
Goblet
DMG%
Circlet
CRIT Rate

Recommended artifact set for this build.
Sands
ATK%
Goblet
DMG%
Circlet
CRIT Rate
Team Compositions

Rosaria
Main DPS

Amber
Support

Kaedehara Kazuha
Support

Bennett
Sustain
Amber's Melt team revolves heavily around Amber applying Pyro for the Main Cryo DPS to trigger Melt. Whether you play her as Charged Shot of Exploding Bunny, you can use the same teammates. The only difference would be that for the Exploding Bunny you do not necessarily need any shielder, and you can use Bennett.

Rosaria serves as the primary Cryo applicator, using her Burst to create a field that enables Amber to trigger consistent Melt reactions.

Amber provides the necessary Pyro aura and resonance while using her low-cost Burst to quickly shred shields and enable Rosaria's Reverse-Melts.

Kazuha gathers enemies for concentrated Pyro and Cryo application while his Elemental DMG bonus significantly increases the team's overall reaction damage.

Bennett provides a massive flat ATK buff and reliable healing while ensuring Pyro resonance for a permanent 25% ATK increase to the party.
Talents & Constellations
Talents
Amber performs a sequence of Bow-based Normal Attacks.
Amber puts a bunny out on the field that taunts the enemies and explodes once its duration is over or it is damaged enough.
Amber shoots an arrow up into the air and a shower of Pyro arrows fall back down dealing AoE Pyro DMG.
Constellations
Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.
Is it worth getting?
Decent early constellation. Useful quality-of-life improvement.
Baron Bunny, new and improved! Hitting Baron Bunny's foot with a fully-charged Aimed Shot manually detonates it. Explosion via manual detonation deals 200% additional DMG.
Is it worth getting?
Strong constellation meaningful power increase worth targeting.
- Increases the Level of Fiery Rain by 3. - Maximum upgrade level is 15.
Is it worth getting?
Situational improvement. Worth it once you have earlier constellations.
Decreases Explosive Puppet's CD by 20%. Adds 1 additional charge.
Is it worth getting?
Situational improvement. Worth it once you have earlier constellations.
- Increases the Level of Explosive Puppet by 3. - Maximum upgrade level is 15.
Is it worth getting?
Situational improvement. Worth it once you have earlier constellations.
Fiery Rain increases all party members' Movement SPD by 15% and ATK by 15% for 10s.
Is it worth getting?
Major constellation that significantly changes the character. Recommended for dedicated mains.
C0 Amber is solid and clears all content without any constellations.
Alternatives to Amber
Not sure Amber is right for you? Compare against other characters to find your best pull.

Another Pyro Shield Support. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

Another Pyro Support. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

Another Pyro Shield Support. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

Another Pyro Support. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.






