Overview
Quick Build
Artifacts
Thundering Fury
4-Piece recommended
Sands
ATK%
Main stat
Goblet
DMG%
Main stat
Circlet
CRIT Rate
Substats
CRIT Rate/DMG > ATK% > ER%
Strengths
- Strong Electro damage
- Versatile team options
Weaknesses
- Requires investment
- Best teams use limited 5-stars
Talent Priority
Primary source of damage or support. Level to 10 first.
Important for damage or support value. Level second.
Lowest priority. Level last or skip unless you have spare resources.
Substat Priority
Cast Skill then Burst each rotation.
Follow the recommended rotation for optimal Lisa performance.
Weapons
5-star Weapons
4-star Weapons
Artifact Sets

Recommended artifact set for this build.
Sands
ATK%
Goblet
DMG%
Circlet
CRIT Rate

Recommended artifact set for this build.
Sands
ATK%
Goblet
DMG%
Circlet
CRIT Rate

Recommended artifact set for this build.
Sands
ATK%
Goblet
DMG%
Circlet
CRIT Rate
Team Compositions
Off-fielder
Main DPS
Main DPS
Support
Hydro Spreader
Support
Dendro Spreader
Sustain
This Hyperbloom team is going to use Xingqiu as a Hydro spreader with his quick recharge on his Elemental skill and Burst to combine with our Dendro users. Nahida will typically be in a fast swap roll, and Dendro Traveler will be our main on-field character.
Lisa's Burst provides long-duration, off-field Electro application that triggers Hyperbloom cores generated by the Hydro and Dendro teammates. Her DEF-shred passive also increases the raw damage dealt by the entire team.
In this setup, the Main DPS drives the Hydro or Dendro application to ensure a constant supply of Bloom cores for Lisa to trigger. Their on-field presence coordinates the team's elemental reactions into a cohesive damage loop.
The Hydro Spreader applies the Hydro element necessary to react with Dendro, creating the Bloom cores that fuel the Hyperbloom reaction. Their consistent application ensures that the seed production never stalls during Lisa's Burst.
The Dendro Spreader provides the essential Dendro aura to facilitate Bloom reactions while offering healing or shielding to sustain the team. This dual role ensures both reaction consistency and party survivability against Bloom's self-damage.
Talents & Constellations
Talents
Lisa performs a sequence of Catalyst-based Normal Attacks.
Pressing the skill casts a Lightning Orb that applies Conductive stacks and Electro Damage. Holding the skill will call down Lightning strikes for increased damage after a short cast.
Lisa unleashes Lightning in an AoE field around the target location, dealing Electro Damage that will knock enemies back while inside the ring.
Constellations
Lisa regenerates 2 Energy for every opponent hit while holding Violet Arc. A maximum of 10 Energy can be regenerated in this manner at any one time.
Is it worth getting?
Decent early constellation. Useful quality-of-life improvement.
Holding Violet Arc has the following effects: - Increases DEF by 25%; - Increases Lisa's resistance to interruption.
Is it worth getting?
Strong constellation meaningful power increase worth targeting.
- Increases the Level of Lightning Rose by 3. - Maximum upgrade level is 15.
Is it worth getting?
Situational improvement. Worth it once you have earlier constellations.
Lightning Rose now unleashes 1-3 lightning bolts when it attacks.
Is it worth getting?
Situational improvement. Worth it once you have earlier constellations.
- Increases the Level of Violet Arc by 3. - Maximum upgrade level is 15.
Is it worth getting?
Situational improvement. Worth it once you have earlier constellations.
When Lisa takes the field, she applies 3 stacks of Violet Arc's Conductive status onto nearby opponents. This effect can only occur once every 5s.
Is it worth getting?
Major constellation that significantly changes the character. Recommended for dedicated mains.
C0 Lisa is solid and clears all content without any constellations.
Alternatives to Lisa
Not sure Lisa is right for you? Compare against other characters to find your best pull.

Another Electro Main DPS. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

Another Electro Main DPS. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

Another Electro Main DPS. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

Another Electro Sub-DPS. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.




