Theorylytics
Wanderer
AnemoCatalystSumeru★★★★★

Wanderer

Published Jul 17, 2026 · Updated v6.7
Content Tier List
Spiral AbyssB
Imag. TheaterB
OverworldA
Should You Pull?YES

Wanderer is a niche Anemo Main DPS; consider pulling only if you want this specific playstyle. Strong single target and AoE Damage. Keep in mind that can easily be knocked out of the air making shielding important.

Wanderer, formerly known as Scaramouche, is a 5-star Anemo Catalyst user in Genshin Impact who primarily functions as a Hypercarry. Read our detailed Wanderer guide to optimize their performance.

CatalystAnemoMain DPS

Overview

Quick Build

Weapon

Tulaytullah's Remembrance

Normal Attack SPD is increased by 10% / 12.5% / 15% / 17.5% / 20%. After the wielder unleashes an Elemental Skill, Norma

Artifacts

Desert Pavilion Chronicle

When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charg

Sands

ATK %

Main stat

Goblet

Anemo DMG

Main stat

Circlet

CRIT DMG / CRIT Rate

Substats

CRIT Rate/DMG > ATK % > ATK > Elemental Mastery > Energy Recharge

Strengths

  • Strong single target and AoE Damage.
  • Can fly, making Wanderer amazing for exploration.
  • No Stamina used on charged attacks while in the air.

Weaknesses

  • Can easily be knocked out of the air making shielding important.
  • Teambuilding often requires Faruzan, ideally at C6.
  • Terrible at grouping and crowd control compared to most Anemo characters.

Talent Priority

1
Yuuban MeigenPriority: Max (10)

Primary source of damage or support. Level to 10 first.

2
Hanega: Song of the WindPriority: High (8-10)

Important for damage or support value. Level second.

3
Kyougen: Five Ceremonial PlaysPriority: Low (1-6)

Lowest priority. Level last or skip unless you have spare resources.

Substat Priority

1Sands
2Goblet
3Circlet
4Substats
5CRIT Rate
6CRIT DMG
Wanderer Standard Rotation
Standard

Due to being a Hypercarry, you want to start with any skills, bursts and buffs from _other_ party members first which will increase Wanderer's damage once he gets out onto the field. Using Hanega: Song of the Wind will raise Wanderer into the air, make him deal more damage and increase his manoeuvra

See build guide

Due to being a Hypercarry, you want to start with any skills, bursts and buffs from _other_ party members first which will increase Wanderer's damage once he gets out onto the field.

Weapons

5-star Weapons

1
Tulaytullah's Remembrance

CRIT DMG 44.1% · Base ATK 674

2
Lost Prayer to the Sacred Winds

CRIT Rate 33.1% · Base ATK 608

3
Cashflow Supervision

CRIT Rate 22.1% · Base ATK 674

4
Memory of Dust

ATK 49.6% · Base ATK 608

5
Skyward Atlas

ATK 33.1% · Base ATK 674

6
Kagura's Verity

CRIT DMG 66.2% · Base ATK 608

7
Tome of the Eternal Flow

CRIT DMG 88.2% · Base ATK 542

8
The Widsith

CRIT DMG 55.1% · Base ATK 510

4-star Weapons

9
Dodoco Tales

ATK 55.1% · Base ATK 454

Artifact Sets

Desert Pavilion Chronicle
SDesert Pavilion ChronicleBest in Slot
2pcAnemo DMG Bonus +15%
4pcWhen Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
Desert Pavilion Chronicle is the best Artifact set for Wanderer's build. This set is specifically made for him, increasing his Anemo DMG, Normal Attack SPD, and Normal, Charged, and Plunging Attack DMG.

Sands

ATK %

Goblet

Anemo DMG

Circlet

CRIT DMG / CRIT Rate

Shimenawa's Reminiscence
AShimenawa's Reminiscence
2pcATK +18%.
4pcWhen casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Shimenawa's Reminiscence is another good option but more Energy hungry. This does mean you can only burst every 3 rotations, so this is also not a recommended set if you have Niban: Isle Amidst White Waves (C2).

Sands

ATK %

Goblet

Anemo DMG

Circlet

CRIT DMG / CRIT Rate

Marechaussee Hunter
BMarechaussee Hunter
2pcNormal and Charged Attack DMG +15%
4pcWhen current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Marechaussee Hunter is a very good option, but only if you play with Furina, or any other HP-draining character. If not, it loses its value.

Sands

ATK %

Goblet

Anemo DMG

Circlet

CRIT DMG / CRIT Rate

Team Compositions

Wanderer

Wanderer

Main DPS

Faruzan

Faruzan

Support

Bennett

Bennett

Support

Furina

Furina

Sustain

Hypercarry composition. Faruzan is overall the best support you can use with Wanderer. Bennett is a very good option as he gives a huge ATK Boost, provides healing that Wanderer can often need since he can easily get knocked down when in the air, and he also allows Wanderer to get his Pyro Buff.

Character Synergy
Wanderer
WandererMain DPS

Acts as the primary on-field Anemo DPS who converts elemental contacts into combat buffs via his Jade-Claimed Flower passive.

Faruzan
FaruzanSupport

Faruzan is overall the best support you can use with Wanderer. Keep in mind that in order to get the most out of Faruzan's buffs, it is best if she is C6. She can provide a massive Anemo and CRIT DMG buff, and she also decreases Anemo RES. Under C6 you miss out on the 40% CRIT DMG bonus, but she is still worth using.

Bennett
BennettSupport

Bennett is a very good option as he gives a huge ATK Boost, provides healing that Wanderer can often need since he can easily get knocked down when in the air, and he also allows Wanderer to get his Pyro Buff. The only thing you need to pay attention to is to make sure to not fly outside of Bennett's circle when you are in the air with

Furina
FurinaSustain

Furina is one of the best supports and off-field DPS for Wanderer, providing Hydro, heavy DMG, and DMG bonuses to Wanderer. However, she does eat your health away, so you might want to make sure you have a good healer in your team as well, especially since Wanderer is not the most tanky character. If you do not have Furina, other alternatives are Yelan or Xingqiu.

Talents & Constellations

Talents

Normal AttackYuuban Meigen

Performs up to 3 attacks using wind blades, dealing Anemo DMG.

Normal Attack
Elemental SkillHanega: Song of the Wind

Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state. Windfavored The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina. The Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties: ·Persistently consumes Kuugoryoku Points to maintain this hovering state. ·When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint. ·Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height. Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it. "The world dances in a weightless whirl, presenting a secret that can only be found in the flowers."

Elemental Skill
Elemental BurstKyougen: Five Ceremonial Plays

Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG. If the character is in the Windfavored state due to the skill "Hanega: Song of the Wind," Windfavored state will end after casting. "Bright be the narrowed gaze of the sky, casting its sight on dreams both past and present, like radiance washing over dust on the winds."

Elemental Burst
1st Ascension PassiveStrum the Swirling Winds

Mora expended when ascending Bows and Catalysts is decreased by 50%.

Passive
4th Ascension PassiveJade-Claimed Flower

If Hanega: Song of the Wind comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s): ·Hydro: Kuugoryoku Point cap increases by 20. ·Pyro: ATK increases by 30%. ·Cryo: CRIT Rate increases by 20%. ·Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way once every 0.2s. You can have up to 2 different kinds of these buffs simultaneously.

Passive
Utility PassiveGales of Reverie

When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each. For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect production is done once every 0.1s.

Passive

Constellations

1
C1
2
C2
3
C3
4
C4
5
C5
6
C6
C1Shoban: Ostentatious PlumagePull Target

When in the Windfavored state, the Attack SPD of the Wanderer's Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Ascension Talent "Gales of Reverie" will deal an additional 25% of his ATK as DMG. You must first unlock the Ascension Talent "Gales of Reverie."

Is it worth getting?

Eases Energy Recharge requirements helpful for consistent rotations.

C2Niban: Isle Amidst White Waves

When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku's present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Plays's DMG by a maximum of 200%.

Is it worth getting?

Eases Energy Recharge requirements helpful for consistent rotations.

C3Sanban: Moonflower Kusemai

Increases the Level of Kyougen: Five Ceremonial Plays by 3. Maximum upgrade level is 15.

Is it worth getting?

Eases Energy Recharge requirements helpful for consistent rotations.

C4Yonban: Set Adrift into Spring

When casting Hanega: Song of the Wind, should the Ascension Talent "Jade-Claimed Flower" be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffs can exist simultaneously. You must first unlock the Ascension Talent "Jade-Claimed Flower."

Is it worth getting?

Eases Energy Recharge requirements helpful for consistent rotations.

C5Matsuban: Ancient Illuminator From Abroad

Increases the Level of Hanega: Song of the Wind by 3. Maximum upgrade level is 15.

Is it worth getting?

Provides a situational buff. Worth it if you already have earlier constellations.

C6Shugen: The Curtains' Melancholic Sway

When the Wanderer actively hits an opponent with Kuugo: Fushoudan while in the Windfavored state, the following effects will occur: - Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack's original DMG. This DMG will be considered Normal Attack DMG. - When the Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration.

Is it worth getting?

Eases Energy Recharge requirements helpful for consistent rotations.

C0 Wanderer is fully functional. Strong single target and AoE Damage.

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