Theorylytics
Yae Miko
ElectroCatalystInazuma★★★★★

Yae Miko

Published Jul 17, 2026 · Updated v6.7
Content Tier List
Spiral AbyssS
Imag. TheaterS
OverworldA
Should You Pull?YES

Yae Miko is one of the strongest Electro Sub-DPSs in the current meta and worth pulling for most players. Has multiple playstyles. Keep in mind that using Elemental burst in non-Stellar teams can be clunky to use.

Yae Miko is a 5-Star Electro Catalyst user in Genshin Impact who deals powerful off-field Electro damage, and recently recieved Stellar-Conduct buffs. Our Yae Miko guide focuses on her best builds, artifacts, weapons and best team compositions.

CatalystElectroSub-DPS

Overview

Quick Build

Weapon

Kagura's Verity

Using an Elemental Skill grants the Kagura Dance effect, increasing the wielding character's Elemental Skill DMG by 12%

Artifacts

Disenchantment in Deep Shadow

Increases Superconduct Reaction DMG by 80%. When the equipping character attacks opponents affected by Superconduct, thi

Sands

ATK % > Elemental Mastery

Main stat

Goblet

ATK % > Elemental Mastery

Main stat

Circlet

CRIT Rate / CRIT DMG

Substats

CRIT Rate > CRIT DMG > ATK % > Elemental Mastery

Strengths

  • Has multiple playstyles.
  • Works incredibly well with the new Stellar-Conduct reaction.
  • Elemental Skill has wide attack range and can hit multiple enemies.

Weaknesses

  • Using Elemental burst in non-Stellar teams can be clunky to use.
  • Elemental Burst has a high Energy Cost and long cooldown duration.

Talent Priority

1
Yakan Evocation: Sesshou SakuraPriority: Max (10)

Primary source of damage or support. Level to 10 first.

2
Great Secret Art: Tenko KenshinPriority: High (8-10)

Important for damage or support value. Level second.

3
Spiritfox Sin-EaterPriority: Low (1-6)

Lowest priority. Level last or skip unless you have spare resources.

Substat Priority

1Sands
2Goblet
3Circlet
4Substats
5CRIT Rate
6CRIT DMG
7Energy Recharge
Yae Miko Standard Rotation
Standard

Yae Miko is pretty simple and easy to play. Her main source of damage is her Elemental Skill, the damage of which can also be increased through her 4th Ascension Passive Enlightened Blessing, converting bonus EM rolls into Skill damage.

See build guide

Yae Miko is pretty simple and easy to play. Her main source of damage is her Elemental Skill, the damage of which can also be increased through her 4th Ascension Passive Enlightened Blessing, converti...

Weapons

5-star Weapons

1
Kagura's Verity

CRIT DMG 66.2% · Base ATK 608

2

CRIT DMG 44.1% · Base ATK 674

3
Surf's Up

CRIT DMG 88.2% · Base ATK 542

4
The Widsith

CRIT DMG 55.1% · Base ATK 510

Artifact Sets

SDisenchantment in Deep ShadowBest in Slot
2pcATK +18%.
4pcIncreases Superconduct Reaction DMG by 80%. When the equipping character attacks opponents affected by Superconduct, this attack's CRIT Rate is increased by 16%. An all-new blessing may be obtained as you make your way toward Snezhnaya...
The Disenchantment in Deep Shadow artifact set is meant to be used for Stellar-Conduct damage dealers. Providing ATK, Stellar-Conduct DMG, and 16% CRIT Rate against enemies affected by Superconduct or Stellar-Conduct.

Sands

ATK % > Elemental Mastery

Goblet

ATK % > Elemental Mastery

Circlet

CRIT Rate / CRIT DMG

Gladiator's Finale
AGladiator's Finale
2pcATK +18%.
4pcIf the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Gilded Dreams 2-Piece Set: Increases Elemental Mastery by 80. 4-Piece Set: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party memb...

Sands

ATK % > Elemental Mastery

Goblet

ATK % > Elemental Mastery

Circlet

CRIT Rate / CRIT DMG

Gilded Dreams
BGilded Dreams
2pcIncreases Elemental Mastery by 80.
4pcWithin 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
In Quicken (or Hyperbloom) teams, the 4-Piece Gilded Dreams set is usually the best option by a small margin to Golden Troupe, as it provides both ATK and Elemental Mastery.

Sands

ATK % > Elemental Mastery

Goblet

ATK % > Elemental Mastery

Circlet

CRIT Rate / CRIT DMG

Team Compositions

Sandrone

Sandrone

Main DPS

Yae Miko

Yae Miko

Support

A

Alyosha

Support

O

Odette

Sustain

This team centers on Sandrone's heavy Charged Attacks to trigger the Stellar-Conduct reaction consistently. Yae Miko provides essential off-field Electro application to maintain the reaction uptime while the remaining teammates provide elemental resonance and utility.

Character Synergy
Sandrone
SandroneMain DPS

Uses her on-field Claymore Charged Attacks to trigger the Stellar-Conduct reaction with Yae Miko's turrets.

Yae Miko
Yae MikoSupport

Maintains persistent off-field Electro application through her Sesshou Sakura turrets to facilitate continuous Stellar-Conduct reactions.

A
AlyoshaSupport

Provides additional off-field Electro application to ensure reaction consistency.

O
OdetteSustain

Functions as a key 5-Star unit that enables the Stellar-Conduct reaction.

Talents & Constellations

Talents

Normal AttackSpiritfox Sin-Eater

Summons forth kitsune spirits, initiating a maximum of 3 attacks that deal Electro DMG.

Normal Attack
Elemental BurstGreat Secret Art: Tenko Kenshin

Legends of "kitsunetsuki," or the manifestation of a kitsune's might, are common in Inazuma's folktales. One that particularly captures the imagination is that of the Sky Kitsune, said to cause lightning to fall down upon the foes of the Grand Narukami Shrine. Summons a lightning strike, dealing AoE Electro DMG. When she uses this skill, Yae Miko will unseal nearby Sesshou Sakura, destroying their outer forms and transforming them into Tenko Thunderbolts that descend from the skies, dealing AoE Electro DMG. Each Sesshou Sakura destroyed in this way will create one Tenko Thunderbolt. Only at times like these will Yae reveal her Sky Kitsune form and wield lightning itself. None have seen the Lady Guuji's tails and lived to tell the story... so remember, as far as you are concerned, Lady Yae does not have a tail.

Elemental Burst
1st Ascension PassiveThe Shrine's Sacred Shade

When Great Secret Art: Tenko Kenshin is unleashed, each Sesshou Sakura involved will reset the cooldown for one instance of Yakan Evocation: Sesshou Sakura. When there are at least 3 Sesshou Sakura nearby at the same time, unleashing Yakan Evocation: Sesshou Sakura will cause Yae Miko to unleash an additional lightning strike which deals Electro DMG at 40% of her ATK. Radiance: Stellar-Conduct: The aforementioned additional lightning strike becomes an instance of Electro DMG at 50% of Yae Miko's ATK instead. This DMG will also be considered Stellar-Conduct DMG.

Passive
4th Ascension PassiveEnlightened Blessing

Every point of Elemental Mastery Yae Miko possesses will increase Sesshou Sakura DMG by 0.15%.

Passive
Utility PassiveMeditations of a Yako

Has a 25% chance to get 1 regional Character Talent Material (base material excluded) when crafting. The rarity is that of the base material.

Passive
Additional PassiveEdict of Cleansing

Extends the duration of the Sesshou Sakura by 10s. When a nearby party member triggers a Superconduct or Stellar-Conduct reaction, the next instance of Sesshou Sakura lightning is enhanced as follows: DMG dealt is increased at 80% of Yae Miko's ATK. This effect can trigger once every 2.5s. Radiance: Stellar-Conduct: An enhanced Sesshou Sakura lightning bolt hit on an opponent will also cause an additional instance of Electro DMG at 200% of Yae Miko's ATK. This DMG is considered Stellar-Conduct DMG. Additionally, when inside a Polestar Field, Yae Miko will enter the Radiance: Stellar-Conduct state.

Passive

Constellations

1
C1
2
C2
3
C3
4
C4
5
C5
6
C6
C1Yakan OfferingPull Target

Each time Great Secret Art: Tenko Kenshin activates a Tenko Thunderbolt, Yae Miko restores 8 Elemental Energy to herself. After Yae Miko triggers a Superconduct or Stellar-Conduct reaction, or deals Stellar-Conduct DMG, nearby party members will gain a 50% Electro DMG and Stellar-Conduct DMG Bonus for 10s. Triggering these reactions again will refresh the duration of the DMG bonuses.

Is it worth getting?

Negligible gain skip.

C2Fox's Mooncall

Sesshou Sakura start at Level 2 when created, their max level is increased to 4, and their attack range is increased by 60%. Additionally, when there are Sesshou Sakura in the field, Yae Miko's and your current active character's Elemental Mastery will also be increased by 60/90/120/200 points, depending on the level of the Sesshou Sakura.

Is it worth getting?

Negligible gain skip.

C3The Seven Glamours

Increases the Level of Yakan Evocation: Sesshou Sakura by 3. Maximum upgrade level is 15.

Is it worth getting?

Provides a situational buff. Worth it if you already have earlier constellations.

C4Sakura Channeling

When Sesshou Sakura lightning hits opponents, the Electro DMG Bonus of all nearby party members is increased by 20% for 5s, and Yae Miko regenerates 8 Elemental Energy. The aforementioned Elemental Energy recovery effect can trigger once every 5s. Additionally, Yae Miko's Elemental Burst DMG is increased by 100%.

Is it worth getting?

Eases Energy Recharge requirements helpful for consistent rotations.

C5Mischievous Teasing

Increases the Level of Great Secret Art: Tenko Kenshin by 3. Maximum upgrade level is 15.

Is it worth getting?

Provides a situational buff. Worth it if you already have earlier constellations.

C6Forbidden Art: Daisesshou

Sesshou Sakura's attacks will ignore 60% of the opponents' DEF. The CRIT DMG of Yae Miko's Stellar-Conduct DMG is increased by 200%.

Is it worth getting?

Negligible gain skip.

C0 Yae Miko is fully functional. Has multiple playstyles.

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