Theorylytics

Azurmane vs Beakon

Azurmane vs Beakon — two Electric Pals in the Mid (R5–7) rarity band competing for the same combat slot.

TL;DR — Quick Pick

Pick Azurmane if…

  • You value bulk in Electric fights — Azurmane brings 110 Defense.
  • You specifically want Plasma Dash as your combat partner skill.
  • You want access to the exclusive skill Flash Charge.

Pick Beakon if…

  • You specifically want Thunderous as your combat partner skill.
  • Strong Generating Electricity worker (Lv4).
  • Lower food upkeep matters on your ranch — Beakon is Food 7.
Verdict

Azurmane and Beakon both cover Electric DPS in the Mid (R5–7) band, but they win different fights. Azurmane leans on Plasma Dash and a 120 attack frame plus exclusive Flash Charge. Beakon answers with Thunderous and 115 attack (80 Defense vs 110). Pick the partner skill and bulk profile that match how you actually fight — not just the rarer dex number.

At a Glance

Azurmane
Stat
Beakon
Electric
Type
Electric
R7
Winner
Rarity
R6
120
Winner
Attack
115
130
Winner
HP
105
110
Winner
Defense
80
Plasma DashCan be ridden. Grants Air Dash , to move at even higher speeds. Technology 58
Partner Skill
ThunderousCan be ridden as a flying mount. Applies Electric damage to the player's attacks while mounted.
Flash Charge500 Power
Exclusive Skill
None
Thunder Rail600 Power
Winner
Top Skill Power
Generating ElectricityLv5
Work Skills
Transporting · Generating Electricity · GatheringLv5 · Lv4 · Lv2
Winner
Yes
Ride / Mount
Yes
8
Food Upkeep
7
Winner

Strengths & Weaknesses

Azurmane

Strengths

  • Strong Generating Electricity worker (Lv5)
  • Solid ranged attack for its tier
  • Very fast mount / travel option

Weaknesses

  • Food 8 — heavy ranch upkeep
  • Mono Electric typing limits elemental coverage

Beakon

Strengths

  • Strong Transporting worker (Lv5)
  • Strong Generating Electricity worker (Lv4)
  • Flexible base helper — 3 work roles

Weaknesses

  • Food 7 — high upkeep
  • Mono Electric typing limits elemental coverage

Combat Kit

Azurmane

Partner Skill

Plasma Dash

Can be ridden. Grants Air Dash , to move at even higher speeds. Technology 58

Active Skills

Beakon

Partner Skill

Thunderous

Can be ridden as a flying mount. Applies Electric damage to the player's attacks while mounted.

Active Skills

Work Skills

Azurmane vs Beakon on shared work types — sort a column to see who wins the base slot.

Pal
Azurmane#161
5
Beakon#096
4
2
5

Who Should You Use?

Azurmane
Use Azurmane if…
  • You value bulk in Electric fights — Azurmane brings 110 Defense.
  • You specifically want Plasma Dash as your combat partner skill.
  • You want access to the exclusive skill Flash Charge.
  • Strong Generating Electricity worker (Lv5).
  • Solid ranged attack for its tier.
Azurmane Pal Page
Beakon
Use Beakon if…
  • You specifically want Thunderous as your combat partner skill.
  • Strong Generating Electricity worker (Lv4).
  • Lower food upkeep matters on your ranch — Beakon is Food 7.
Beakon Pal Page