Azurmane vs Solmora Lux — two Electric Pals in the Mid (R5–7) rarity band competing for the same combat slot.
Pick Azurmane if…
Pick Solmora Lux if…
Azurmane and Solmora Lux both cover Electric DPS in the Mid (R5–7) band, but they win different fights. Azurmane leans on Plasma Dash and a 120 attack frame plus exclusive Flash Charge. Solmora Lux answers with Shocking Fish and 100 attack (85 Defense vs 110). Pick the partner skill and bulk profile that match how you actually fight — not just the rarer dex number.
Azurmane
Strengths
Weaknesses
Solmora Lux
Strengths
Weaknesses
Partner Skill
Plasma DashCan be ridden. Grants Air Dash , to move at even higher speeds. Technology 58
Active Skills
Partner Skill
Shocking FishCan be ridden to travel on water. While mounted, changes the player's attack type to Electric and increases Attack by (5~20)% . While in party, makes it easier to fish up talented Pals . (Does not stack) Technology 66
Active Skills
Azurmane vs Solmora Lux on shared work types — sort a column to see who wins the base slot.
| Pal | ||
|---|---|---|
| Solmora Lux#169B | 6 | 4 |
| Azurmane#161 | 5 | — |