Azurobe vs Skutlass Ignis — two Water Pals in the Mid (R5–7) rarity band competing for the same combat slot.
Pick Azurobe if…
Pick Skutlass Ignis if…
Azurobe and Skutlass Ignis both cover Water DPS in the Mid (R5–7) band, but they win different fights. Azurobe leans on Waterwing Dance and a 100 attack frame. Skutlass Ignis answers with Seared Fish Fillet and 105 attack (80 Defense vs 100). Pick the partner skill and bulk profile that match how you actually fight — not just the rarer dex number.
Azurobe
Strengths
Weaknesses
Skutlass Ignis
Strengths
Weaknesses
Partner Skill
Waterwing DanceCan be ridden to travel on water. Applies Water damage to the player's attacks while mounted.
Active Skills
Partner Skill
Seared Fish FilletWhen activated, Skutlass Ignis becomes the player's katana (Attack: (2900~4200) ). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iaigiri is used.
Active Skills
Azurobe vs Skutlass Ignis on shared work types — sort a column to see who wins the base slot.
| Pal | ||||
|---|---|---|---|---|
| Azurobe#041 | 4 | — | — | — |
| Skutlass Ignis#128B | 2 | 3 | 2 | 3 |