Jellroy vs Turtacle Terra — two Water Pals in the Early (R1–4) rarity band competing for the same combat slot.
Pick Jellroy if…
Pick Turtacle Terra if…
Jellroy and Turtacle Terra both cover Water DPS in the Early (R1–4) band, but they win different fights. Jellroy leans on Jellroy Drop and a 100 attack frame. Turtacle Terra answers with Shiny Hauler and 100 attack (125 Defense vs 75). Pick the partner skill and bulk profile that match how you actually fight — not just the rarer dex number.
Jellroy
Strengths
Weaknesses
Turtacle Terra
Strengths
Weaknesses
Partner Skill
Jellroy DropWhile in party, increases items obtained from salvaging by (55~95)% . While Jellroy and Jellroy are in your base, Jellroy 's watering speed increases by (50~120)% . (Does not stack)
Active Skills
Partner Skill
Shiny HaulerWhile in party, reduces weight of Sulfur and Coal by (80~100)% . Also improves player's and Pals' Ground damage to enemy weak points by (80~100)% . (Does not stack)
Active Skills
Jellroy vs Turtacle Terra on shared work types — sort a column to see who wins the base slot.
| Pal | |||||
|---|---|---|---|---|---|
| Jellroy#046 | 2 | 1 | 1 | 1 | — |
| Turtacle Terra#37B | 2 | — | — | 1 | 3 |