Used by Octavia

Amp
Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets.
Introduced in Update 20.0 (2017-03-24)
Ability dossier · Amp
Use Amp to set up Mallet, or follow Mallet with Amp while enemies are vulnerable.
Use Amp to set up Resonator, or follow Resonator with Amp while enemies are vulnerable.
Use Amp to set up Metronome, or follow Metronome with Amp while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Amp still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Amp to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Amp only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Amp is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Amp is tuned for Octavia’s loop — don’t judge it as a standalone subsume without the rest of the kit.