Used by Loki

Decoy
Loki deploys a holographic copy of himself that draws enemy fire. The decoy gains health and shield based on enemies nearby.
Introduced in Vanilla (2012-10-25)

Damage Decoy
Decoy Augment: Decoy can be cast on enemies. Enemies who attack that decoy receive 5 random Status Effects, and the reflected damage is i…
LokiDecoy Augment: Decoy can be cast on enemies. Enemies who attack that decoy receive 5 random Status Effects, and the reflected damage is increased by 350%.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Decoy
Use Decoy to set up Invisibility, or follow Invisibility with Decoy while enemies are vulnerable.
Use Decoy to set up Switch Teleport, or follow Switch Teleport with Decoy while enemies are vulnerable.
Use Decoy to set up Radial Disarm, or follow Radial Disarm with Decoy while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Decoy still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Decoy to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Decoy only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Decoy is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Decoy is tuned for Loki’s loop — don’t judge it as a standalone subsume without the rest of the kit.