Theorylytics

Final Verse

Used by Dante

Ability4
Energy25

Final Verse

Dante must compose two other Verses before his Final Verse. TRIUMPH: Two Light Verses cast in succession invigorate allies with a buff that increases Health and grants Overguard. Kills and assists briefly regenerate Overguard. Dante must compose two other Verses before his Final Verse. TRAGEDY: Two Dark Verses cast in succession attack enemies. Damage Over Time from Slash, Heat and Toxin Status Effects accumulates in a single blast. Dante must compose two other Verses before his Final Verse. WORDWARDEN: A Light Verse followed by a Dark Verse supports allies with copies of Noctua. Noctua copies synchronize their attacks with their designated ally’s attacks. Dante must compose two other Verses before his Final Verse. PAGEFLIGHT: A Dark Verse followed by a Light Verse summons Paragrimms that swoop at enemies, making them vulnerable to Status Chance and Status Damage, as well as drawing enemy attacks away from allies.

Introduced in Update 35.5 (2024-03-27)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Dante must compose two other Verses before his Final Verse.

Info

  • Final Verse is Dante’s ability 4.
  • Dante must compose two other Verses before his Final Verse.
  • Use it with the rest of the kit — especially Noctua, Light Verse — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Tips & Tricks

  • Read the battlefield first — cast Final Verse when it actually solves the room, not on cooldown habit.
  • Pair Final Verse with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Final Verse still carries without strip, Viral, or a squad buff.
  • If you never press 4, it’s the first Helminth candidate on Dante.

Ability dossier · Final Verse

Verified 2026-07-22

Synergies

  • Final VerseNoctua

    Use Final Verse to set up Noctua, or follow Noctua with Final Verse while enemies are vulnerable.

  • Final VerseLight Verse

    Use Final Verse to set up Light Verse, or follow Light Verse with Final Verse while enemies are vulnerable.

  • Final VerseDark Verse

    Use Final Verse to set up Dark Verse, or follow Dark Verse with Final Verse while enemies are vulnerable.

Mod Scaling

Strength

Improves Final Verse’s damage or effect potency where Strength is listed on the ability.

Duration

Extends how long Final Verse’s effect lasts.

Range

Range is usually dumpable on Final Verse unless you feel the hitbox is too tight.

Efficiency

Final Verse costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Final Verse still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Final Verse to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Final Verse only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Final Verse is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Final Verse is tuned for Dante’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Dante abilities