Theorylytics

Larva

Used by Nidus

Ability2
Energy25

Larva

Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in. Enemies killed while held have a chance of generating a Mutation stack.

Introduced in Update 19.5 (2016-12-22)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.

Info

  • Larva is Nidus’s ability 2.
  • Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
  • Use it with the rest of the kit — especially Virulence, Parasitic Link — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Larva Burst

Larva Augment: Reactivate Larva to detonate and deal 600 Toxin Damage in a 8m radius. This damage and Status Effect stacks for every enem…

Nidus
Open augment →
Larva Burst

Larva Augment: Reactivate Larva to detonate and deal 600 Toxin Damage in a 8m radius. This damage and Status Effect stacks for every enemy grabbed by the Larva.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Larva with: Larva Augment: Reactivate Larva to detonate and deal 600 Toxin Damage in a 8m radius.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Nidus.
  2. Skip it if the base Larva already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Larva when it actually solves the room, not on cooldown habit.
  • Pair Larva with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Larva still carries without strip, Viral, or a squad buff.
  • If you never press 2, it’s the first Helminth candidate on Nidus.

Ability dossier · Larva

Verified 2026-07-22

Synergies

  • LarvaVirulence

    Use Larva to set up Virulence, or follow Virulence with Larva while enemies are vulnerable.

  • LarvaParasitic Link

    Use Larva to set up Parasitic Link, or follow Parasitic Link with Larva while enemies are vulnerable.

  • LarvaRavenous

    Use Larva to set up Ravenous, or follow Ravenous with Larva while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Larva scales effect power; otherwise dump it for other stats.

Duration

Extends how long Larva’s effect lasts.

Range

Increases Larva’s reach, radius, or targeting distance.

Efficiency

Larva costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Larva still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Larva to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Larva only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Larva is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Larva is tuned for Nidus’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Nidus abilities