Theorylytics

Plein Air

Used by Follie

Ability4
Energy25

Plein Air

Tie nearby enemies to floating balloons that douse them with Inkblot. Pop the balloons to send them crashing to the ground, splashing damage on nearby enemies.

Introduced in Update 42.0 (2026-03-25)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Tie nearby enemies to floating balloons that douse them with Inkblot.

Info

  • Plein Air is Follie’s ability 4.
  • Tie nearby enemies to floating balloons that douse them with Inkblot.
  • Use it with the rest of the kit — especially Forced Perspective, Shadowgraph — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Tips & Tricks

  • Read the battlefield first — cast Plein Air when it actually solves the room, not on cooldown habit.
  • Pair Plein Air with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Plein Air still carries without strip, Viral, or a squad buff.
  • If you never press 4, it’s the first Helminth candidate on Follie.

Ability dossier · Plein Air

Verified 2026-07-22

Synergies

  • Plein AirForced Perspective

    Use Plein Air to set up Forced Perspective, or follow Forced Perspective with Plein Air while enemies are vulnerable.

  • Plein AirShadowgraph

    Use Plein Air to set up Shadowgraph, or follow Shadowgraph with Plein Air while enemies are vulnerable.

  • Plein AirSelf Portrait

    Use Plein Air to set up Self Portrait, or follow Self Portrait with Plein Air while enemies are vulnerable.

Mod Scaling

Strength

Improves Plein Air’s damage or effect potency where Strength is listed on the ability.

Duration

Duration is low priority on Plein Air unless an augment or lingering effect needs it.

Range

Increases Plein Air’s reach, radius, or targeting distance.

Efficiency

Plein Air costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Plein Air still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Plein Air to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Plein Air only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Plein Air is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Plein Air is tuned for Follie’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Follie abilities