Theorylytics

Shadows Of The Dead

Used by Nekros

Ability4
Energy25

Shadows Of The Dead

Summon shadow versions of vanquished enemies to fight alongside you for a short period.

Introduced in Update 10.0 (2013-09-13)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Summon shadow versions of vanquished enemies to fight alongside you for a short period.

Info

  • Shadows Of The Dead is Nekros’s ability 4.
  • Summon shadow versions of vanquished enemies to fight alongside you for a short period.
  • Use it with the rest of the kit — especially Soul Punch, Terrify — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Shield Of Shadows

Shadows of the Dead Augment: Each Shadow within 50m take 6% of the Damage done to Nekros in his stead.

Nekros
Open augment →
Shield Of Shadows

Shadows of the Dead Augment: Each Shadow within 50m take 6% of the Damage done to Nekros in his stead.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Shadows Of The Dead with: Shadows of the Dead Augment: Each Shadow within 50m take 6% of the Damage done to Nekros in his stead.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Nekros.
  2. Skip it if the base Shadows Of The Dead already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Shadows Of The Dead when it actually solves the room, not on cooldown habit.
  • Pair Shadows Of The Dead with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Shadows Of The Dead still carries without strip, Viral, or a squad buff.
  • If you never press 4, it’s the first Helminth candidate on Nekros.

Ability dossier · Shadows Of The Dead

Verified 2026-07-22

Synergies

  • Shadows Of The DeadSoul Punch

    Use Shadows Of The Dead to set up Soul Punch, or follow Soul Punch with Shadows Of The Dead while enemies are vulnerable.

  • Shadows Of The DeadTerrify

    Use Shadows Of The Dead to set up Terrify, or follow Terrify with Shadows Of The Dead while enemies are vulnerable.

  • Shadows Of The DeadDesecrate

    Use Shadows Of The Dead to set up Desecrate, or follow Desecrate with Shadows Of The Dead while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Shadows Of The Dead scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Shadows Of The Dead unless an augment or lingering effect needs it.

Range

Range is usually dumpable on Shadows Of The Dead unless you feel the hitbox is too tight.

Efficiency

Shadows Of The Dead costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Shadows Of The Dead still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Shadows Of The Dead to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Shadows Of The Dead only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Shadows Of The Dead is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Shadows Of The Dead is tuned for Nekros’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Nekros abilities