Used by Mesa

Shooting Gallery
Gives an ally Extra Damage while jamming the guns of nearby enemies. This power shifts between team members.
Introduced in Update 15.5 (2014-11-27)

Muzzle Flash
Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 12m for 6s.
MesaShooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 12m for 6s.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Shooting Gallery
Use Shooting Gallery to set up Ballistic Battery, or follow Ballistic Battery with Shooting Gallery while enemies are vulnerable.
Use Shooting Gallery to set up Shatter Shield, or follow Shatter Shield with Shooting Gallery while enemies are vulnerable.
Use Shooting Gallery to set up Peacemaker, or follow Peacemaker with Shooting Gallery while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Shooting Gallery still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Shooting Gallery to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Shooting Gallery only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Shooting Gallery is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Shooting Gallery is tuned for Mesa’s loop — don’t judge it as a standalone subsume without the rest of the kit.