Theorylytics

Nova vs Temple

Same Support / Healer fantasy — which support kit fits your squad and mission rota?

TL;DR — Quick Pick

Pick Nova if…

  • You're sold on Nova's fantasy (Harness antimatter) more than another Support / Healer option.
  • Temple's pitch (“Blazing with glamor and armed with an Infested guitar, Lizzie, Temple’s power chords light the…”) isn't what you're missing — Wormhole is.
  • You value Nova's orb-efficiency passive for longer ability spam on dense holds.

Pick Temple if…

  • You want the squad gap filled by Temple's vibe — Blazing with glamor and armed with an Infested guitar, Lizzie, Temple’s power chords light the….
  • This slot should feel like Pyrotechnics, Overdrive, and Exalted Solo, not a reskin of Nova's Null Star, Antimatter Drop, and Molecular Prime.
  • You're buying into Temple's passive — play abilities in sync with the Backbeat metronome to invigorate ability effects while….
Verdict

Both fill the Support / Healer lane. Lean Nova for orb economy and Wormhole; lean Temple for Ripper's Wail and Ripper's Wail. Mission Usefulness is a wash — decide on kit feel and passive, not the rating table.

At a Glance

Nova
Stat
Temple
Support / Healer
Role
Support / Healer
NaramonNaramon
Aura
NaramonNaramon
Match the priority to your main ability
Mod Priority
Match the priority to your main ability
Null Star
Kit Opener
Pyrotechnics

Mission Usefulness

Mission
Nova
Temple
Steel Path Survival / Defense / Disruption
Excellent
Excellent
Mobile Defense / Excavation
Excellent
Excellent
Exterminate / Capture Speed Runs
Situational
Situational
Spy / Rescue / Nightmare
Situational
Situational
Open World / Bounties
Strong
Strong
Long-Range Gunplay / Eidolon-Style Content
Weak
Weak

When Each Shines

Nova

  • Wormhole carries mid-mission casts; Molecular Prime is the density payoff.
  • Long holds where energy comfort matters — Nova's loop stays online without babysitting orbs.
  • Nova shines on tile clears where ability damage — not just weapons — carries the pack.

Temple

  • Ripper's Wail carries mid-mission casts; Exalted Solo is the density payoff.
  • Mod focus stays on match the priority to your main ability so the cast loop doesn't fall over mid-rota.
  • Missions that reward committing to Temple's full ability loop instead of dabbling.

Mod Scaling Focus

Nova

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

STR
Raises damage and effect potency across Nova’s Strength-scaling abilities.
DUR
Extends channeled / timed effects — often comfort on Nova if the kit leans on buffs or zones.
RNG
Helps radius / targeting tools. Dump it if Nova is mostly self-buff or exalted weapons.
EFF
Keeps ability uptime comfortable, especially on longer Steel Path missions.

Temple

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

STR
Raises damage and effect potency across Temple’s Strength-scaling abilities.
DUR
Extends channeled / timed effects — often comfort on Temple if the kit leans on buffs or zones.
RNG
Helps radius / targeting tools. Dump it if Temple is mostly self-buff or exalted weapons.
EFF
Keeps ability uptime comfortable, especially on longer Steel Path missions.

Who Should You Pull?

Nova
Pull Nova if…
  • Energy / health orb rooms are common in your rota and Nova gets more mileage out of every pickup.
  • Squad comps where someone has to own tile clear alone — Nova is the frame you trust for that job.
  • Temple can stay on the shelf; Nova is the one you'll actually Forma twice.
  • Even after Helminth, Antimatter Drop and later abilities are still the reason Nova earned potato.
  • Your endgame loadout screen should show Nova before it shows another same-role experiment.
Nova Full Guide
Temple
Pull Temple if…
  • Ripper's Wail into Exalted Solo is the cast story you want to master — not a random subsume mashup.
  • You'd rather specialize hard into Ripper's Wail than stay generic in the Support lane.
  • Skipping Nova frees a craft slot — you'd rather finish Temple properly.
  • Open-world and bounty pacing still feel good on Temple, not only endless survival tiles.
  • Inventory space / foundry queue: Temple jumps the line over another Nova craft.
Temple Full Guide