Theorylytics
Amphis

Amphis

Melee / Generalist

Fashioned with Grineer materials and balanced for marine infantry use, the Amphis is a traditional staff weapon that has received a monstrous makeover that enables shock damage on jump attacks. Connects with multiple enemies with each strike.

Role
Melee / Generalist
Polarities
NaramonNaramon
Exilus
Mastery
5
Disposition
1.5
Introduced
Update 6.5 (2013-02-22)

Stats

Ordnance Telemetry

MeleeMelee

Damage

130.0

Crit

13.0%

Crit Mult

1.7x

Status

21.0%

Damage Composition

130.0 total

Impact
91.0
Puncture
19.5
Slash
19.5
Attack Speed
1.25
Range
3.0
Combo
5.0s
Follow Through
0.5
Disposition1.5
Naramon
  • Mastery5
  • IntroducedUpdate 6.5 (2013-02-22)
  • Market150 Platinum
  • Build Cost30,000 Credits
  • Build Time12h 0m
  • Rush35 Platinum

Weapon dossier

Verified 2026-07-23

Playstyle

Fashioned with Grineer materials and balanced for marine infantry use, the Amphis is a traditional staff weapon that has received a monstrous makeover that enables shock damage on jump attacks. Built as a melee / generalist option for squad clear and mission pressure.

Signature

Amphis is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Melee that fits a melee / generalist play pattern.
  • Your loadout needs what Amphis does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Normal Attack

    Impact 91 · Slash 19.5 · Puncture 19.5

    Crit 13% / 1.7× · Status 21% · Fire Rate 1.25

  • Slam Attack

    Electricity 260

    AoE · Crit 13% / 1.7× · Status 10% · Fire Rate 1.25 · Falloff 0–6m (−50%)

  • Heavy Slam Attack

    Electricity 378

    AoE · Crit 24% / 2× · Status 10% · Fire Rate 1.25 · Falloff 0–7m (−30%)

Attack Notes

  • Normal Attack: Impact 91.0, Slash 19.5, Puncture 19.5.
  • Slam Attack (AoE): Electricity 260.0.
  • Heavy Slam Attack (AoE): Electricity 378.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Stance / Exilus (as applicable)Slot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Melee Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 1.5.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

Mod Scaling

Multishot

Melee doesn’t use multishot — invest in range, combo, and attack speed instead.

Critical

Blood Rush + crit damage is the classic crit melee route when base crit is workable.

Elemental

Viral/Heat or Corrosive/Heat dual-stats after your damage and conditioner mods.

Fire Rate

Attack speed (Berserker Fury / Primed Fury) keeps combo stacks rising.

Priority

Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongTest whether Amphis still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Amphis when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Amphis, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Amphis has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Check the How to Get table for blueprint / part drop sources.

Crafting

Build
Credits
30,000
Time
12h 0m
Rush
35 Plat
Total resources
Credits
30,000
Time
12h
Rush
35 Plat

Alternatives

Other options if Amphis isn’t the right fit.

  • Ack & Brunt

    Another Melee if you want less status than Amphis (Ack & Brunt: 10.0%).

  • Amanata

    Another Melee if you want more crit than Amphis (Amanata: 24.0%).