
Status Melee / Conditioner
Enhanced by Technocyte mutations, the Coda Pathocyst comes with increased Damage, Critical Chance, Critical Damage and Status Chance. While in-flight or on contact with the enemy, it will occasionally spawn enhanced, enemy-seeking miasmites.
Ordnance Telemetry
Damage
270.0
Crit
20.0%
Crit Mult
2.3x
Status
35.0%
Damage Composition
270.0 total
Weapon dossier
Enhanced by Technocyte mutations, the Coda Pathocyst comes with increased Damage, Critical Chance, Critical Damage and Status Chance. Built as a status melee / conditioner option for squad clear and mission pressure.
Coda Pathocyst is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 58 · Slash 65 · Puncture 55 · Viral 92
Crit 20% / 2.3× · Status 35% · Fire Rate 0.67
Throw
Impact 49 · Slash 80 · Puncture 45 · Viral 123
Thrown · Crit 22% / 2.4× · Status 36% · Fire Rate 0.67 · Projectile 30
Throw Bounce Explosion
Viral 405
AoE · Crit 22% / 2.4× · Status 36% · Fire Rate 0.67 · Falloff 0–4.9m (−50%)
Throw Recall Explosion
Viral 810
AoE · Crit 12% / 2.4× · Status 36% · Fire Rate 0.67 · Falloff 0–4.9m (−0%)
Charged Throw
Impact 131 · Slash 137 · Puncture 125 · Viral 201
Thrown · Crit 24% / 2.5× · Status 38% · Fire Rate 0.83 · Projectile 30
Charged Throw Bounce Explosion
Viral 810
AoE · Crit 24% / 2.5× · Status 38% · Fire Rate 0.83 · Falloff 0–4.9m (−50%)
Charged Throw Recall Explosion
Viral 1620
AoE · Crit 24% / 2.5× · Status 38% · Fire Rate 0.83 · Falloff 0–4.9m (−0%)
Slam Attack
Viral 540
AoE · Crit 20% / 2.3× · Status 30% · Fire Rate 0.67 · Falloff 0–5m (−50%)
Heavy Slam Attack
Viral 810
AoE · Crit 20% / 2.3× · Status 30% · Fire Rate 0.67 · Falloff 0–6m (−30%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 0.65.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Crit Chance
Scales crit with combo — the backbone of most crit melee builds.
Status Chance
Scales status with combo for Condition Overload style setups.
Condition Damage
Huge damage when the target already has status effects.
Crit Damage
Standard crit-damage multiplier for Blood Rush crit melees.
Primed Pressure Point / Pressure Point
Base Damage
Flat damage foundation before multipliers.
Attack Speed
On-crit attack speed to keep the combo climbing.
Range mods (Reach / Primed Reach)
Range
Helps pack clear and heavy-attack coverage.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat depending on the tileset.
Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Coda Pathocyst still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Coda Pathocyst when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Coda Pathocyst, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Coda Pathocyst has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Check the How to Get table for blueprint / part drop sources.
Other options if Coda Pathocyst isn’t the right fit.
Another Melee if you want less status than Coda Pathocyst (Ack & Brunt: 10.0%).
Another Melee if you want less status than Coda Pathocyst (Amanata: 24.0%).