
Status Melee / Conditioner
Carve through enemies with surgical precision using this Corpus-tech glaive.
Ordnance Telemetry
Damage
230.0
Crit
12.0%
Crit Mult
1.6x
Status
34.0%
Damage Composition
230.0 total
Weapon dossier
Carve through enemies with surgical precision using this Corpus-tech glaive. Built as a status melee / conditioner option for squad clear and mission pressure.
Falcor is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 36 · Slash 92 · Puncture 18 · Electricity 84
Crit 12% / 1.6× · Status 34% · Fire Rate 0.83
Throw
Impact 20 · Slash 80 · Puncture 40 · Electricity 110
Thrown · Crit 14% / 1.8× · Status 36% · Fire Rate 0.83 · Projectile 25
Throw Bounce Explosion
Electricity 345
AoE · Crit 14% / 1.8× · Status 36% · Fire Rate 0.83 · Falloff 0–6m (−40%)
Throw Recall Explosion
Electricity 690
AoE · Crit 14% / 1.8× · Status 36% · Fire Rate 0.83 · Falloff 0–6m (−0%)
Charged Throw
Impact 56 · Slash 230 · Puncture 20 · Electricity 200
Thrown · Crit 16% / 2× · Status 38% · Fire Rate 0.83 · Projectile 35
Charged Throw Bounce Explosion
Electricity 690
AoE · Crit 16% / 2× · Status 38% · Fire Rate 0.83 · Falloff 0–6m (−40%)
Charged Throw Recall Explosion
Electricity 1380
AoE · Crit 16% / 2× · Status 38% · Fire Rate 0.83 · Falloff 0–6m (−0%)
Slam Attack
Electricity 460
AoE · Crit 12% / 1.6× · Status 34% · Fire Rate 0.83 · Falloff 0–5m (−50%)
Heavy Slam Attack
Electricity 750
AoE · Crit 12% / 1.6× · Status 34% · Fire Rate 0.83 · Falloff 0–6m (−30%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.3.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Crit Chance
Scales crit with combo — the backbone of most crit melee builds.
Status Chance
Scales status with combo for Condition Overload style setups.
Condition Damage
Huge damage when the target already has status effects.
Crit Damage
Standard crit-damage multiplier for Blood Rush crit melees.
Primed Pressure Point / Pressure Point
Base Damage
Flat damage foundation before multipliers.
Attack Speed
On-crit attack speed to keep the combo climbing.
Range mods (Reach / Primed Reach)
Range
Helps pack clear and heavy-attack coverage.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat depending on the tileset.
Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Falcor still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Falcor when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Falcor, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Falcor has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Check the How to Get table for blueprint / part drop sources.
Other options if Falcor isn’t the right fit.
Another Melee if you want less status than Falcor (Ack & Brunt: 10.0%).
Another Melee if you want more crit than Falcor (Amanata: 24.0%).