Theorylytics
Falcor

Falcor

Status Melee / Conditioner

Carve through enemies with surgical precision using this Corpus-tech glaive.

Role
Status Melee / Conditioner
Polarities
None
Exilus
Mastery
8
Disposition
1.3
Introduced
Update 23.10 (2018-10-12)

Stats

Ordnance Telemetry

MeleeMelee

Damage

230.0

Crit

12.0%

Crit Mult

1.6x

Status

34.0%

Damage Composition

230.0 total

Impact
36.0
Puncture
92.0
Slash
18.0
Attack Speed
0.83
Range
1.3
Combo
5.0s
Follow Through
0.7
Disposition1.3
None
  • Mastery8
  • IntroducedUpdate 23.10 (2018-10-12)
  • Market200 Platinum
  • Build Cost20,000 Credits
  • Build Time24h 0m
  • Rush35 Platinum

Weapon dossier

Verified 2026-07-23

Playstyle

Carve through enemies with surgical precision using this Corpus-tech glaive. Built as a status melee / conditioner option for squad clear and mission pressure.

Signature

Falcor is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Melee that fits a status melee / conditioner play pattern.
  • Your loadout needs what Falcor does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Normal Attack

    Impact 36 · Slash 92 · Puncture 18 · Electricity 84

    Crit 12% / 1.6× · Status 34% · Fire Rate 0.83

  • Throw

    Impact 20 · Slash 80 · Puncture 40 · Electricity 110

    Thrown · Crit 14% / 1.8× · Status 36% · Fire Rate 0.83 · Projectile 25

  • Throw Bounce Explosion

    Electricity 345

    AoE · Crit 14% / 1.8× · Status 36% · Fire Rate 0.83 · Falloff 0–6m (−40%)

  • Throw Recall Explosion

    Electricity 690

    AoE · Crit 14% / 1.8× · Status 36% · Fire Rate 0.83 · Falloff 0–6m (−0%)

  • Charged Throw

    Impact 56 · Slash 230 · Puncture 20 · Electricity 200

    Thrown · Crit 16% / 2× · Status 38% · Fire Rate 0.83 · Projectile 35

  • Charged Throw Bounce Explosion

    Electricity 690

    AoE · Crit 16% / 2× · Status 38% · Fire Rate 0.83 · Falloff 0–6m (−40%)

  • Charged Throw Recall Explosion

    Electricity 1380

    AoE · Crit 16% / 2× · Status 38% · Fire Rate 0.83 · Falloff 0–6m (−0%)

  • Slam Attack

    Electricity 460

    AoE · Crit 12% / 1.6× · Status 34% · Fire Rate 0.83 · Falloff 0–5m (−50%)

  • Heavy Slam Attack

    Electricity 750

    AoE · Crit 12% / 1.6× · Status 34% · Fire Rate 0.83 · Falloff 0–6m (−30%)

Attack Notes

  • Normal Attack: Impact 36.0, Slash 92.0, Puncture 18.0.
  • Throw (Thrown): Impact 20.0, Slash 80.0, Puncture 40.0.
  • Throw Bounce Explosion (AoE): Electricity 345.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Stance / Exilus (as applicable)Slot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Melee Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 1.3.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

Mod Scaling

Multishot

Melee doesn’t use multishot — invest in range, combo, and attack speed instead.

Critical

Blood Rush + crit damage is the classic crit melee route when base crit is workable.

Elemental

Viral/Heat or Corrosive/Heat dual-stats after your damage and conditioner mods.

Fire Rate

Attack speed (Berserker Fury / Primed Fury) keeps combo stacks rising.

Priority

Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongTest whether Falcor still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Falcor when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Falcor, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Falcor has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Check the How to Get table for blueprint / part drop sources.

Crafting

Build
Credits
20,000
Time
24h 0m
Rush
35 Plat
Total resources
Credits
20,000
Time
1d
Rush
35 Plat

Alternatives

Other options if Falcor isn’t the right fit.

  • Ack & Brunt

    Another Melee if you want less status than Falcor (Ack & Brunt: 10.0%).

  • Amanata

    Another Melee if you want more crit than Falcor (Amanata: 24.0%).