Theorylytics
Harmony

Harmony

Status Melee / Conditioner

Harmony triumphs over hate. Heavy Attacks condense Status Effect damage into a single instance. Heavy Attack kills empower allies with increased Status Duration. Experience the true power of Jade's Ensemble when Evensong, Cantare, and Harmony sing together.

Role
Status Melee / Conditioner
Polarities
MaduraiMaduraiVazarinVazarin
Exilus
Mastery
10
Disposition
0.6
Introduced
Update 36.0 (2024-06-18)

Stats

Ordnance Telemetry

MeleeMelee

Damage

240.0

Crit

20.0%

Crit Mult

2.2x

Status

36.0%

Damage Composition

240.0 total

Impact
0.0
Puncture
72.0
Slash
168.0
Attack Speed
1.08
Range
2.6
Combo
5.0s
Follow Through
0.6
Disposition0.6
MaduraiVazarin
  • Mastery10
  • IntroducedUpdate 36.0 (2024-06-18)
  • Market225 Platinum
  • Build Cost15,000 Credits
  • Build Time12h 0m
  • Rush45 Platinum

Weapon dossier

Verified 2026-07-23

Playstyle

Harmony triumphs over hate. Built as a status melee / conditioner option for squad clear and mission pressure.

Signature

Harmony is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Melee that fits a status melee / conditioner play pattern.
  • Your loadout needs what Harmony does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Normal Attack

    Slash 72 · Puncture 168

    Crit 20% / 2.2× · Status 36% · Fire Rate 1.08

  • Slam Attack

    Impact 480

    AoE · Crit 20% / 2.2× · Status 10% · Fire Rate 1.08 · Falloff 0–8m (−50%)

  • Heavy Slam Attack

    Blast 720

    AoE · Crit 20% / 2.2× · Status 10% · Fire Rate 1.08 · Falloff 0–9m (−30%)

Attack Notes

  • Normal Attack: Slash 72.0, Puncture 168.0.
  • Slam Attack (AoE): Impact 480.0.
  • Heavy Slam Attack (AoE): Blast 720.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Stance / Exilus (as applicable)Slot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Melee Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 0.6.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

Mod Scaling

Multishot

Melee doesn’t use multishot — invest in range, combo, and attack speed instead.

Critical

Blood Rush + crit damage is the classic crit melee route when base crit is workable.

Elemental

Viral/Heat or Corrosive/Heat dual-stats after your damage and conditioner mods.

Fire Rate

Attack speed (Berserker Fury / Primed Fury) keeps combo stacks rising.

Priority

Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongTest whether Harmony still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Harmony when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Harmony, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Harmony has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Blueprint / parts commonly listed from sources like Uranus/Brutus (Ascension). Full drop rows are in How to Get below.

How to Get

SourceDrop rate
  • Uranus/Brutus (Ascension)4.63%

Crafting

Build
Credits
15,000
Time
12h 0m
Rush
45 Plat
Total resources
Credits
15,000
Time
12h
Rush
45 Plat

Alternatives

Other options if Harmony isn’t the right fit.

  • Ack & Brunt

    Another Melee if you want less status than Harmony (Ack & Brunt: 10.0%).

  • Amanata

    Another Melee if you want less status than Harmony (Amanata: 24.0%).