Theorylytics
Tekko

Tekko

Crit Melee / Combo Scaler

These iron fists that rip through foes are Atlas' signature weapons. When wielded by Atlas they receive a Status Chance increase.

Role
Crit Melee / Combo Scaler
Polarities
MaduraiMadurai
Exilus
Mastery
6
Disposition
1.4
Introduced
Update 17.5 (2015-10-01)

Stats

Ordnance Telemetry

MeleeMelee

Damage

160.0

Crit

30.0%

Crit Mult

2.0x

Status

10.0%

Damage Composition

160.0 total

Impact
32.0
Puncture
112.0
Slash
16.0
Attack Speed
0.92
Range
1.25
Combo
5.0s
Follow Through
0.9
Disposition1.4
Madurai
  • Mastery6
  • IntroducedUpdate 17.5 (2015-10-01)
  • Market125 Platinum
  • Build Cost20,000 Credits
  • Build Time12h 0m
  • Rush30 Platinum

Weapon dossier

Verified 2026-07-23

Playstyle

These iron fists that rip through foes are Atlas' signature weapons. Built as a crit melee / combo scaler option for squad clear and mission pressure.

Signature

Tekko is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Melee that fits a crit melee / combo scaler play pattern.
  • Your loadout needs what Tekko does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Normal Attack

    Impact 32 · Slash 112 · Puncture 16

    Crit 30% / 2× · Status 10% · Fire Rate 0.92

  • Slam Attack

    Impact 320

    AoE · Crit 30% / 2× · Status 10% · Fire Rate 0.92 · Falloff 0–8m (−50%)

  • Heavy Slam Attack

    Blast 480

    AoE · Crit 30% / 2× · Status 10% · Fire Rate 0.92 · Falloff 0–9m (−30%)

Attack Notes

  • Normal Attack: Impact 32.0, Slash 112.0, Puncture 16.0.
  • Slam Attack (AoE): Impact 320.0.
  • Heavy Slam Attack (AoE): Blast 480.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Stance / Exilus (as applicable)Slot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Melee Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 1.4.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

  • Tekko PrimeVariant

    The primed version — stronger stats and usually better polarities.

    Upgrade path when relics/parts are available.

Mod Scaling

Multishot

Melee doesn’t use multishot — invest in range, combo, and attack speed instead.

Critical

Blood Rush + crit damage is the classic crit melee route when base crit is workable.

Elemental

Viral/Heat or Corrosive/Heat dual-stats after your damage and conditioner mods.

Fire Rate

Attack speed (Berserker Fury / Primed Fury) keeps combo stacks rising.

Priority

Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongTest whether Tekko still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Tekko when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Tekko, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Tekko has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Check the How to Get table for blueprint / part drop sources.

Crafting

Build
Credits
20,000
Time
12h 0m
Rush
30 Plat
Total resources
Credits
20,000
Time
12h
Rush
30 Plat

Alternatives

Other options if Tekko isn’t the right fit.

  • Tekko Prime

    Prime upgrade in the same line as Tekko — Tekko Prime has higher damage (12%) and higher status (160%). Compare polarities before Forma.

  • Ack & Brunt

    Another Melee if you want less crit than Tekko (Ack & Brunt: 20.0%).

  • Amanata

    Another Melee if you want more status than Tekko (Amanata: 24.0%).