
Crit Melee / Combo Scaler
Leverage bleeding-edge Granum tech with this massive heavy blade. Slam sends forth a cascading set of three shockwaves, while Heavy Slam unleashes a swath of shockwaves.
Ordnance Telemetry
Damage
190.0
Crit
38.0%
Crit Mult
2.4x
Status
22.0%
Damage Composition
190.0 total
Weapon dossier
Leverage bleeding-edge Granum tech with this massive heavy blade. Built as a crit melee / combo scaler option for squad clear and mission pressure.
Tenet Exec is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 102.6 · Slash 87.4
Crit 38% / 2.4× · Status 22% · Fire Rate 1
Slam Attack
Impact 380
AoE · Crit 38% / 2.4× · Status 10% · Fire Rate 1 · Falloff 0–4m (−50%)
Heavy Slam Attack
Impact 570
AoE · Crit 38% / 2.4× · Status 0% · Fire Rate 1 · Falloff 0–4m (−30%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 0.8.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Crit Chance
Scales crit with combo — the backbone of most crit melee builds.
Status Chance
Scales status with combo for Condition Overload style setups.
Condition Damage
Huge damage when the target already has status effects.
Crit Damage
Standard crit-damage multiplier for Blood Rush crit melees.
Primed Pressure Point / Pressure Point
Base Damage
Flat damage foundation before multipliers.
Attack Speed
On-crit attack speed to keep the combo climbing.
Range mods (Reach / Primed Reach)
Range
Helps pack clear and heavy-attack coverage.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat depending on the tileset.
Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Tenet Exec still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Tenet Exec when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Tenet Exec, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Tenet Exec has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Check the How to Get table for blueprint / part drop sources.
Other options if Tenet Exec isn’t the right fit.
Another Melee if you want less crit than Tenet Exec (Ack & Brunt: 20.0%).
Another Melee if you want less crit than Tenet Exec (Amanata: 24.0%).