
Bow / Projectile Precision
Long believed lost, the mighty Daikyu Prime was the pride of many a Tenno dojo. Designed to strike the foe where they are weakest, its powerful shots repay careful marksmanship.
Ordnance Telemetry
Damage
750.0
Crit
40.0%
Crit Mult
2.4x
Status
50.0%
Damage Composition
750.0 total
Weapon dossier
Long believed lost, the mighty Daikyu Prime was the pride of many a Tenno dojo. Built as a bow / projectile precision option for squad clear and mission pressure.
Daikyu Prime is not a signature weapon — any frame can use it without a signature passive.
Quick Shot
Impact 112.5 · Slash 112.5 · Puncture 150
Projectile · Crit 40% / 2.4× · Status 50% · Fire Rate 1 · Projectile 140
Charged Shot
Impact 225 · Slash 225 · Puncture 300
Projectile · Crit 40% / 2.4× · Status 50% · Fire Rate 1 · Projectile 180
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
Prime polarities help, but expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 0.9.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
The standard version of this weapon — easier to farm, softer stats.
Use when you don’t want to chase Prime relics yet.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot — usually the first damage slot.
Base Damage
Flat rifle damage foundation — still the default +Damage slot under Galvanized suites.
Crit Chance
Strong crit-chance option; fire-rate trade is often acceptable.
Crit Damage
Standard crit-damage multiplier.
Crit / Headshots
Excellent when you can keep headshots; optional for pure spray.
Status Damage
Boosts elemental DoTs once procs are in the build.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat for Steel Path.
Multishot / Set
Budget multishot plus Vigilante set crit chance.
Ammo Mutation / Magazine mods
QoL
Keeps long missions comfortable on hungry guns.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Daikyu Prime still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Daikyu Prime when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Daikyu Prime, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Daikyu Prime has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Lith E2 Relic. Full drop rows are in How to Get below.
Other options if Daikyu Prime isn’t the right fit.
Related variant in the same weapon line as Daikyu Prime — Daikyu has lower crit (15%) and lower status (8%). Compare polarities before Forma.
Another Bow if you want less status than Daikyu Prime (Cernos: 18.0%).
Another Bow if you want less status than Daikyu Prime (Cernos Prime: 30.0%).