
Sniper / Single-Target
Like a breath of wind, shots fired by this multi-barrel sniper are felt but never seen by its targets. Headshots in quick succession increase the Perigale's ammo efficiency. When the Perigale is wielded by Voruna, its ammo pool increases.
Ordnance Telemetry
Damage
172.0
Crit
28.0%
Crit Mult
2.6x
Status
16.0%
Damage Composition
172.0 total
Weapon dossier
Like a breath of wind, shots fired by this multi-barrel sniper are felt but never seen by its targets. Built as a sniper / single-target option for squad clear and mission pressure.
Perigale is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 20.6 · Slash 55 · Puncture 96.3
Hit-Scan · Crit 28% / 2.6× · Status 16% · Fire Rate 2 · Falloff 300–600m (−20%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.15.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
The primed version — stronger stats and usually better polarities.
Upgrade path when relics/parts are available.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot — usually the first damage slot.
Base Damage
Flat rifle damage foundation — still the default +Damage slot under Galvanized suites.
Crit Chance
Strong crit-chance option; fire-rate trade is often acceptable.
Crit Damage
Standard crit-damage multiplier.
Crit / Headshots
Excellent when you can keep headshots; optional for pure spray.
Status Damage
Boosts elemental DoTs once procs are in the build.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat for Steel Path.
Multishot / Set
Budget multishot plus Vigilante set crit chance.
Ammo Mutation / Magazine mods
QoL
Keeps long missions comfortable on hungry guns.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Perigale still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Perigale when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Perigale, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Perigale has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Lua/Circulus (Survival), Rotation A. Full drop rows are in How to Get below.
Other options if Perigale isn’t the right fit.
Prime upgrade in the same line as Perigale — Perigale Prime has higher crit (14%) and higher status (25%). Compare polarities before Forma.
Another Sniper option if Perigale’s handling or acquisition doesn’t fit your farm.
Another Sniper if you want less crit than Perigale (Coda Sporothrix: 5.0%).