
Sniper / Single-Target
Once thought destroyed, the newly uncovered Vectis Prime revives Tenno martial traditions.
Ordnance Telemetry
Damage
350.0
Crit
30.0%
Crit Mult
2.0x
Status
30.0%
Damage Composition
350.0 total
Weapon dossier
Once thought destroyed, the newly uncovered Vectis Prime revives Tenno martial traditions. Built as a sniper / single-target option for squad clear and mission pressure.
Vectis Prime is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 140 · Slash 52.5 · Puncture 157.5
Hit-Scan · Crit 30% / 2× · Status 30% · Fire Rate 2.67 · Falloff 400–600m (−50%)
Incarnon Form
Cold 150
Projectile · Crit 35% / 3× · Status 30% · Fire Rate 1.33 · Projectile 300
Incarnon Form Headshot AoE
Cold 150
AoE · Crit 35% / 3× · Status 30% · Fire Rate 1.33 · Falloff 0–6.7m (−0%)
Incarnon Form Embed AoE
Cold 25
AoE · Crit 35% / 3× · Status 30% · Fire Rate 1.33 · Falloff 0–0.15m (−0%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
Prime polarities help, but expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.0.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
The standard version of this weapon — easier to farm, softer stats.
Use when you don’t want to chase Prime relics yet.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot — usually the first damage slot.
Base Damage
Flat rifle damage foundation — still the default +Damage slot under Galvanized suites.
Crit Chance
Strong crit-chance option; fire-rate trade is often acceptable.
Crit Damage
Standard crit-damage multiplier.
Crit / Headshots
Excellent when you can keep headshots; optional for pure spray.
Status Damage
Boosts elemental DoTs once procs are in the build.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat for Steel Path.
Multishot / Set
Budget multishot plus Vigilante set crit chance.
Ammo Mutation / Magazine mods
QoL
Keeps long missions comfortable on hungry guns.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Vectis Prime still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Vectis Prime when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Vectis Prime, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Vectis Prime has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Lith A1 Relic. Full drop rows are in How to Get below.
Other options if Vectis Prime isn’t the right fit.
Related variant in the same weapon line as Vectis Prime — Vectis has lower damage (36%) and lower crit (17%). Compare polarities before Forma.
Another Sniper option if Vectis Prime’s handling or acquisition doesn’t fit your farm.
Another Sniper if you want less crit than Vectis Prime (Coda Sporothrix: 5.0%).