Theorylytics
Acrid

Acrid

Secondary / Flexible

The Acrid fires an acidic-infused needle.

Role
Secondary / Flexible
Polarities
None
Exilus
ExilusMaduraiMadurai
Mastery
7
Disposition
1.33
Introduced
Update 8.0 (2013-05-23)

Stats

Ordnance Telemetry

PistolSemiAlarmingSecondary

Damage

43.0

Crit

5.0%

Crit Mult

2.0x

Status

10.0%

Fire Rate
5.0
Magazine
15
Reload
1.2s
Accuracy
100.0
Disposition1.33
NoneExilus Madurai
  • Multishot1.0
  • Mastery7
  • IntroducedUpdate 8.0 (2013-05-23)
  • Build Cost30,000 Credits
  • Build Time24h 0m
  • Rush35 Platinum

Weapon dossier

Verified 2026-07-23

Playstyle

The Acrid fires an acidic-infused needle. Built as a secondary / flexible option for squad clear and mission pressure.

Signature

Acrid is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Pistol that fits a secondary / flexible play pattern.
  • Your loadout needs what Acrid does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Normal Attack

    Toxin 43

    Projectile · Crit 5% / 2× · Status 10% · Fire Rate 5 · Projectile 65

Attack Notes

  • Normal Attack (Projectile): Toxin 43.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Exilus Weapon AdapterSlot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Secondary Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 1.33.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

Mod Scaling

Multishot

Usually the highest value damage slot — more projectiles, more procs, more clear.

Critical

Stack crit chance/damage when the weapon’s crit stats justify a crit suite.

Elemental

Faction/elemental lines for Steel Path; Viral+Heat is a safe default on many guns.

Fire Rate

Fire rate raises DPS but burns ammo — pair with reload/ammo economy when needed.

Priority

Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongTest whether Acrid still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Acrid when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Acrid, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Acrid has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Check the How to Get table for blueprint / part drop sources.

Crafting

Build
Credits
30,000
Time
24h 0m
Rush
35 Plat
Blueprint×1Forma×1Mutagen Mass×5Nano Spores×5,000Salvage×6,000
Total resources
Blueprint×1Forma×1Mutagen Mass×5Nano Spores×5,000Salvage×6,000
Credits
30,000
Time
1d
Rush
35 Plat

Alternatives

Other options if Acrid isn’t the right fit.

  • Afuris Prime

    Another Pistol if you want more crit than Acrid (Afuris Prime: 16.0%).

  • Akarius

    Another Pistol if you want more status than Acrid (Akarius: 28.0%).