Theorylytics
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Furious Javelin

Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s.

Excalibur
RareSituationalWarframe · Excalibur

Furious Javelin

Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s. — Excalibur mod.

Furious Javelin is a Rare warframe mod for Excalibur. Max rank: Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s..

Open full augment guide →

Polarity
ZenurikZenurik
Compat
Excalibur
Drain @ rank
9 / 5matched
Max effect
Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s.

Rank scrubber

Rank 3 / 3

  • Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s.

Drain 9 unmatched · 5 with Zenurik match · max 9

Overview

Starts at (rank 0)

  • Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 8% for 9s.

Max rank (3)

  • Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s.

Rank Table

RankEffectDrainMatched
0Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 8% for 9s.63
1Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 10% for 11s.74
2Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 12% for 13s.84
3Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s.95

Capacity & Forma

At max rank

Unmatched

9

Zenurik match

5

Max drain 9 unmatched / 5 with a matching Zenurik polarity (base 6, ranks 0–3).

Drop Sources

Farm call: Best listed source: Arbiters of Hexis, Maxim at 100.00%.

  • TopArbiters of Hexis, MaximFurious Javelin (Excalibur)Common · 100.00%
  • Steel Meridian, GeneralFurious Javelin (Excalibur)Common · 100.00%

Worth the Slot?

  • Evaluate whether Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s. is worth a slot on your Excalibur build.
  • Polarity is Zenurik; matching halves capacity cost at every rank.
  • Augments are kit-specific — only slot when the ability change fits the mission.