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Surging Dash

Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8.

Excalibur
RareSituationalWarframe · Excalibur

Surging Dash

Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8. — Excalibur mod.

Surging Dash is a Rare warframe mod for Excalibur. Max rank: Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8..

Open full augment guide →

Polarity
ZenurikZenurik
Compat
Excalibur
Drain @ rank
9 / 5matched
Max effect
Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8.

Rank scrubber

Rank 3 / 3

  • Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8.

Drain 9 unmatched · 5 with Zenurik match · max 9

Overview

Starts at (rank 0)

  • Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 2.

Max rank (3)

  • Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8.

Rank Table

RankEffectDrainMatched
0Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 2.63
1Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 4.74
2Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 6.84
3Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8.95

Capacity & Forma

At max rank

Unmatched

9

Zenurik match

5

Max drain 9 unmatched / 5 with a matching Zenurik polarity (base 6, ranks 0–3).

Drop Sources

Farm call: Best listed source: Arbiters of Hexis, Maxim at 100.00%.

  • TopArbiters of Hexis, MaximSurging Dash (Excalibur)Common · 100.00%
  • Steel Meridian, GeneralSurging Dash (Excalibur)Common · 100.00%

Worth the Slot?

  • Evaluate whether Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8. is worth a slot on your Excalibur build.
  • Polarity is Zenurik; matching halves capacity cost at every rank.
  • Augments are kit-specific — only slot when the ability change fits the mission.