Theorylytics
15

Surplus Diverters

Gain +6 energy, upon replenishing shields completely after they have been deactivated.

WARFRAME
RareSituationalWarframe · WARFRAME

Surplus Diverters

Gain +6 energy, upon replenishing shields completely after they have been deactivated. — WARFRAME mod.

Surplus Diverters is a Rare warframe mod for WARFRAME. Max rank: Gain +6 energy, upon replenishing shields completely after they have been deactivated..

Polarity
MaduraiMadurai
Compat
WARFRAME
Drain @ rank
15 / 8matched
Max effect
Gain +6 energy, upon replenishing shields completely after they have been deactivated.

Rank scrubber

Rank 5 / 5

  • Gain +6 energy, upon replenishing shields completely after they have been deactivated.

Drain 15 unmatched · 8 with Madurai match · max 15

Overview

Starts at (rank 0)

  • Gain +1 energy, upon replenishing shields completely after they have been deactivated.

Max rank (5)

  • Gain +6 energy, upon replenishing shields completely after they have been deactivated.

Rank Table

RankEffectDrainMatched
0Gain +1 energy, upon replenishing shields completely after they have been deactivated.105
1Gain +2 energy, upon replenishing shields completely after they have been deactivated.116
2Gain +3 energy, upon replenishing shields completely after they have been deactivated.126
3Gain +4 energy, upon replenishing shields completely after they have been deactivated.137
4Gain +5 energy, upon replenishing shields completely after they have been deactivated.147
5Gain +6 energy, upon replenishing shields completely after they have been deactivated.158

Capacity & Forma

At max rank

Unmatched

15

Madurai match

8

Max drain 15 unmatched / 8 with a matching Madurai polarity (base 10, ranks 0–5).

Drop Sources

Farm call: Best listed source: Conclave, Whirlwind at 100.00%.

  • TopConclave, WhirlwindCommon · 100.00%

Worth the Slot?

  • Evaluate whether Gain +6 energy, upon replenishing shields completely after they have been deactivated. is worth a slot on your WARFRAME build.
  • Polarity is Madurai; matching halves capacity cost at every rank.
  • Augments are kit-specific — only slot when the ability change fits the mission.