Theorylytics
Hildryn

Hildryn

Tank / Defense

Strength is Hildryn’s virtue. Her unique high-damage abilities are powered by her Shields, which can be recharged with Energy. Hildryn proves that a strong offense is a good defense.

Role
Tank / Defense
Aura
NaramonNaramon
Polarities
VazarinVazarinVazarinVazarin
Mastery
0
Introduced
Update 24.4 (2019-03-08)

Stats

Type
Warframe
Category
Warframes
Mastery
0
Health
180
Shield
1280
Armor
315
Energy
0
Sprint Speed
1.0
Build Cost
25,000 Credits
Build Time
72h 0m
Rush
50 Platinum

Warframe dossier

Verified 2026-07-22

Playstyle

Strength is Hildryn’s virtue. Built around Balefire, Pillage, Haven.

Passive

Hildryn's full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s.

When to Pick

  • You want a tank / defense toolkit and Hildryn’s fantasy matches the mission.
  • Your squad is missing what Hildryn brings — especially Balefire.
  • You already own the mods / archon shards that make Hildryn’s scaling comfortable on Steel Path.

Kit Overview

  • Balefire (Ability 1): Charge and launch devastating bolts of electricity.
  • Pillage (Ability 2): Pillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields.
  • Haven (Ability 3): Create a shield aura around allies.
  • Aegis Storm (Ability 4): Take the skies and rain Balefire rockets down on the enemy.

Abilities & Augments

  • 1
    Balefire

    Energy 25

    Charge and launch devastating bolts of electricity.

  • 2
    Pillage

    Energy 25

    Pillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields. Also removes Status Effects from Hildryn and her allies.

  • 3
    Haven

    Energy 25

    Create a shield aura around allies. Enemies that approach Hildryn will take Radiation Damage.

    No augment

  • 4
    Aegis Storm

    Energy 25

    Take the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.

Ability Priority

  1. 1
    Pillage

    Pillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields.

  2. 2
    Haven

    Create a shield aura around allies.

  3. 3
    Aegis Storm

    Take the skies and rain Balefire rockets down on the enemy.

  4. 4
    Balefire

    Charge and launch devastating bolts of electricity.

Helminth / Subsume

  • Balefire is often the Helminth sacrifice if your build never needs Ability 1 and you’d rather import a strip, buff, or survival tool.
  • Keep Pillage and later abilities when they define Hildryn’s identity.
  • Never subsume the ability that enables the rest of the kit’s energy or survival loop.

Mod Scaling

Strength

Raises damage and effect potency across Hildryn’s Strength-scaling abilities.

Duration

Extends channeled / timed effects — often comfort on Hildryn if the kit leans on buffs or zones.

Range

Helps radius / targeting tools. Dump it if Hildryn is mostly self-buff or exalted weapons.

Efficiency

Keeps ability uptime comfortable, especially on longer Steel Path missions.

Priority

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionExcellentHildryn stays online in long Steel Path runs thanks to Aegis Storm, not just raw weapon DPS. Take the skies and rain Balefire rockets down on the enemy. Strength is Hildryn’s virtue.
Mobile Defense / ExcavationExcellentOn Mobile Defense, Hildryn’s Balefire means fewer downed cryopods and less babysitting. Charge and launch devastating bolts of electricity. Strength is Hildryn’s virtue.
Exterminate / Capture Speed RunsSituationalUsable on speed runs, but Hildryn’s tank / defense kit usually wants longer objectives than a 3-minute Exterminate. Charge and launch devastating bolts of electricity. Strength is Hildryn’s virtue.
Spy / Rescue / NightmareWeakLoud kit. Leave Spy / Rescue to invis or silence frames; Balefire doesn’t make Hildryn quiet. Charge and launch devastating bolts of electricity.
Open World / BountiesSituationalFine on clustered camps, but sparse open-world travel underuses Hildryn unless you love Balefire. Charge and launch devastating bolts of electricity. Strength is Hildryn’s virtue.
Long-Range Gunplay / Eidolon-Style ContentWeakHildryn wants pack clear or finishers, not pure long-range; Balefire won’t save an Eidolon-style loadout. Charge and launch devastating bolts of electricity. Strength is Hildryn’s virtue.

Crafting

Alternatives to Hildryn

Not sure Hildryn is right for you? Compare against other frames to find your best pull.

Ember
EmberTank / DefenseMadurai

You want Heat status on packs to raise Ember's Ability Strength in Affinity Range — that's a real build pillar.

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Frost
FrostTank / DefenseVazarin

Status duration is how your weapons scale and Frost extends that plan for free.

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Gauss
GaussTank / DefenseNaramon

You like builds that reward constant movement — Gauss's battery loop is that fantasy.

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Hildryn Prime
Hildryn PrimeTank / DefenseNaramon

Hildryn Prime starts with more polarities (Vazarin · Vazarin · Naramon) than Hildryn.

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Hydroid
HydroidTank / DefenseNaramon

Status duration is how your weapons scale and Hydroid extends that plan for free.

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Mag
MagTank / DefenseMadurai

Polarize into Crush is the cast story you want to master — not a random subsume mashup.

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