Theorylytics
Wisp Prime

Wisp Prime

Stealth / Utility

Wisp Prime’s gilded splendor haunts the battlefield. Allies welcome her interdimensional beauty.

Role
Stealth / Utility
Aura
NaramonNaramon
Polarities
MaduraiMaduraiVazarinVazarinNaramonNaramon
Mastery
0
Introduced
Update 33.6 (2023-07-27)

Stats

Type
Warframe
Category
Warframes
Mastery
0
Health
270
Shield
270
Armor
210
Energy
200
Sprint Speed
1.25
Build Cost
25,000 Credits
Build Time
72h 0m
Rush
50 Platinum

Warframe dossier

Verified 2026-07-22

Playstyle

Wisp Prime is the primed variant of Wisp — same kit fantasy with Prime stats and polarities. Wisp floats between the material and the ethereal. Built around Reservoirs, Wil-O-Wisp, Breach Surge.

Passive

Flowing between dimensions, Wisp becomes invisible to enemies while in the air.

When to Pick

  • You want Wisp’s kit with Prime polarities / stats.
  • You want a stealth / utility toolkit and Wisp’s fantasy matches the mission.
  • Your squad is missing what Wisp brings — especially Reservoirs.

Kit Overview

  • Ability kit matches Wisp — open the base ability pages for deep dives.
  • Reservoirs (Ability 1): Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies.
  • Wil-O-Wisp (Ability 2): Cast forward a spectral image of Wisp to confuse and distract enemies.
  • Breach Surge (Ability 3): Open a dimensional breach to overwhelm nearby enemies and cause them to release aggressive Surge sparks when damaged.

Abilities & Augments

  • 1
    Reservoirs

    Energy 25

    Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Haste Mote grants increased movement and attack speed. Vitality Mote increases maximum health and heals over time. Shock Mote stuns nearby enemies.

  • 2
    Wil-O-Wisp

    Energy 25

    Cast forward a spectral image of Wisp to confuse and distract enemies. Reactivate to travel to its position. Hold to have the image travel faster and teleport to its position on release.

    No augment

  • 3
    Breach Surge

    Energy 25

    Open a dimensional breach to overwhelm nearby enemies and cause them to release aggressive Surge sparks when damaged. Wisp may also target a Reservoir to teleport to it and double the range of the surge.

  • 4
    Sol Gate

    Energy 25

    Open a portal to the sun to irradiate enemies with a devastating beam of pure solar plasma. Hold fire to double Damage at the cost of increased energy consumption. For the duration of an attack enemies damaged by Sol Gate are increasingly more vulnerable to it.

Ability Priority

  1. 1
    Reservoirs

    Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies.

  2. 2
    Wil-O-Wisp

    Cast forward a spectral image of Wisp to confuse and distract enemies.

  3. 3
    Breach Surge

    Open a dimensional breach to overwhelm nearby enemies and cause them to release aggressive Surge sparks when damaged.

  4. 4
    Sol Gate

    Open a portal to the sun to irradiate enemies with a devastating beam of pure solar plasma.

Helminth / Subsume

  • Reservoirs is often the Helminth sacrifice if your build never needs Ability 1 and you’d rather import a strip, buff, or survival tool.
  • Keep Wil-O-Wisp and later abilities when they define Wisp’s identity.
  • Never subsume the ability that enables the rest of the kit’s energy or survival loop.

Mod Scaling

Strength

Raises damage and effect potency across Wisp’s Strength-scaling abilities.

Duration

Extends channeled / timed effects — often comfort on Wisp if the kit leans on buffs or zones.

Range

Helps radius / targeting tools. Dump it if Wisp is mostly self-buff or exalted weapons.

Efficiency

Keeps ability uptime comfortable, especially on longer Steel Path missions.

Priority

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongNot the densest clearer, but Wisp Prime plus Reservoirs is enough for most Steel Path pubs. Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Wisp floats between the material and the ethereal.
Mobile Defense / ExcavationExcellentOn Mobile Defense, Wisp Prime’s Reservoirs means fewer downed cryopods and less babysitting. Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Wisp floats between the material and the ethereal.
Exterminate / Capture Speed RunsExcellentCapture markers and Exterminate tallies fall fast when Wisp Prime chains Reservoirs across the tile. Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Wisp floats between the material and the ethereal.
Spy / Rescue / NightmareExcellentWisp Prime is a specialist here: Wil-O-Wisp keeps vaults and rescues safe under nasty modifiers. Cast forward a spectral image of Wisp to confuse and distract enemies. Prime stats give more room to Forma the same loop.
Open World / BountiesStrongStrong on packed bounty camps; Wisp Prime still leans on Operator / Archwing for the empty travel stretches while Reservoirs handles fights. Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Wisp floats between the material and the ethereal.
Long-Range Gunplay / Eidolon-Style ContentWeakWisp Prime wants pack clear or finishers, not pure long-range; Reservoirs won’t save an Eidolon-style loadout. Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Wisp floats between the material and the ethereal.

Crafting

Alternatives to Wisp Prime

Not sure Wisp Prime is right for you? Compare against other frames to find your best pull.

Wisp
WispStealth / UtilityNaramon

Your Forma budget is better spent on weapons / another role until Wisp Prime is built.

Read Comparison