Overview
Quick Build
Weapon
Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Ele
Artifacts
A Day Carved From Rising Winds
After a Normal Attack, Charged Attack, Elemental Skill, or Elemental Burst hits an opponent, gain the Blessing of Pastor
Sands
ATK %
Main stat
Goblet
Pyro DMG / ATK %
Main stat
Circlet
CRIT DMG >= CRIT Rate
Substats
CRIT Rate/DMG > ATK % > Elemental Mastery > Energy Recharge
Strengths
- Strong on-field DPS with dual-element damage.
- Flexible team compositions since he can be play with any other Elements between Anemo, Pyro, Cryo, Hydro, and Electro.
- Benefits from Hexerei synergies.
- Wields two massive Claymores.
Weaknesses
- Specific team requirements wanting Heixerei, another Anemo unit and two of another element.
- Complex rotation to optimise damage.
- Weapons outside of Varka's signature are notably worse.
- Currently weaker in general compared to other recently released units.
Talent Priority
Primary source of damage or support. Level to 10 first.
Important for damage or support value. Level second.
Lowest priority. Level last or skip unless you have spare resources.
Substat Priority
Varka is a Main DPS, but you do not want to stay on him for too long. Most of his damage happens inside team buff windows. Once those buffs expire, his overall damage drops quickly. Because of that, it is usually better to finish your combo and rotate back to your supports instead of extending his f
Varka is a Main DPS, but you do not want to stay on him for too long. Most of his damage happens inside team buff windows. Once those buffs expire, his overall damage drops quickly.
Weapons
5-star Weapons
CRIT Rate 33.1% · Base ATK 608
Artifact Sets
Sands
ATK %
Goblet
Pyro DMG / ATK %
Circlet
CRIT DMG >= CRIT Rate

Sands
ATK %
Goblet
Pyro DMG / ATK %
Circlet
CRIT DMG >= CRIT Rate

Sands
ATK %
Goblet
Pyro DMG / ATK %
Circlet
CRIT DMG >= CRIT Rate
Team Compositions

Varka
Main DPS

Venti
Support

Nicole
Support

Durin
Sustain
Anemo-Pyro composition. Venti is a very good option as he will fill both the Anemo and the Hexerei slot. Nicole has amazing synergy with Varka, increasing his DMG and at the same time granting some protection with her powerful shield.

As an Anemo Main DPS, Varka anchor this team by leveraging his mixed damage infusion to capitalize on Swirl reactions and elemental buffs provided by his Hexerei and Anemo teammates.

Venti is a very good option as he will fill both the Anemo and the Hexerei slot. Venti also buffs all swirl DMG, which is a pretty good buff for Varka who deals mixed elemental DMG. However, there are plenty of other Anemo characters that are as viable as Venti.

Nicole has amazing synergy with Varka, increasing his DMG and at the same time granting some protection with her powerful shield. She also fills both Fire and Hexerei slots that Varka needs, and paired together with Durin they allow you to get the most DMG possible out of your Varka.

Durin is one of the best teammates for Varka, filling a Pyro and Hexerei slot as well. He has a lot of synergy with Varka, and also offers very good buffs. Paired with Venti and Bennett they form the current best team possible for Varka.
Talents & Constellations
Talents
Imitating an ancient knightly war-dance, Varka wields dual claymores to perform up to 5 consecutive strikes.
Manifest the true essence of Favonius Bladework with absolute power. Produces different effects depending on whether the skill is Tapped or Held. Tap Leap forward and slash in one fluid motion, dealing AoE Anemo DMG and switching to Sturm und Drang mode. While in Sturm und Drang, Varka's Normal Attack and Charged Attack DMG is increased, and he cannot perform Plunging Attacks. Also, when performing Normal or Charged Attacks, Varka's dual-wielded claymores will deal corresponding Elemental DMG based on the Elemental Types of the characters in the party, respectively. This Elemental DMG cannot be overridden by infusions. Additionally, when in Sturm und Drang, if there are Pyro, Hydro, Electro or Cryo characters in the party, Varka's Elemental Skill Windbound Execution will be converted to the special Elemental Skill, Four Winds' Ascension, dealing corresponding Elemental DMG and Anemo DMG. Additionally, Varka can also expend uses of the special Elemental Skill Four Winds' Ascension to perform a special Charged Attack, Azure Devour, that does not consume stamina to deal corresponding Elemental DMG and Anemo DMG. Hold After charging for a while, leap forward. The duration of the charge will increase the distance of the leap.
In the name of the mightiest Knight of Boreas, unleash a powerful double slash attack toward the front, dealing 2 instances of Anemo DMG. If there are Pyro, Hydro, Electro or Cryo characters in the party, the first slash will be converted to deal corresponding Elemental DMG according to the aforementioned priority order of Elemental Types.
When there are Pyro, Hydro, Electro or Cryo characters in the party, according to the aforementioned priority order of Elemental Types, every 1,000 points of Varka's ATK will grant Varka a 10% Anemo DMG Bonus and corresponding Elemental DMG Bonus (among the aforementioned Elemental Types, only one element can gain bonus DMG this way). Up to 25% bonus DMG can be gained this way. Additionally, if there are at least 2 Anemo characters, or at least 2 characters of the same Element among Pyro, Hydro, Electro or Cryo in the party, the Normal Attacks, Charged Attacks, Special Charged Attack Azure Devour and the special Elemental Skill Four Winds' Ascension that Varka deals or unleashes while in the Sturm und Drang mode will deal 140% of their original DMG. If there are at least 2 Anemo characters and at least 2 other characters of the same element among Pyro, Hydro, Electro or Cryo present in the party at the same time, the aforementioned effect will be increased to 220%.
When nearby party members trigger Swirl reaction(s), Varka gains one stack of Azure Fang's Oath, increasing the DMG dealt by his Normal Attacks, Charged Attacks, special Charged Attack Azure Devour and special Elemental Skill Four Winds' Ascension by 7.5% for 8s. Max 4 stacks. Each character can grant Varka with 1 stack of Azure Fang's Oath every second this way.
For every party member from Mondstadt, the Hold version of Varka's Elemental Skill Windbound Execution's CD is decreased by 5%. This effect does not trigger in Domains, Trounce Domains, or the Spiral Abyss.
Constellations
When Varka switches to Sturm und Drang, he will obtain an additional use of the special Elemental Skill Four Winds' Ascension. Additionally, after switching to Sturm und Drang, Varka will gain the Lyrical Libation effect: When unleashing the special Elemental Skill Four Winds' Ascension, or when performing the special Charged Attack Azure Devour, Varka will consume this effect to deal 200% of the original DMG dealt by Four Winds' Ascension or Azure Devour.
Is it worth getting?
Circumstantial improvement. Evaluate based on your playstyle.
When unleashing the special Elemental Skill Four Winds' Ascension, or when performing the special Charged Attack Azure Devour, Varka will perform an additional strike, dealing AoE Anemo DMG equal to 800% of Varka's ATK.
Is it worth getting?
Eases Energy Recharge requirements helpful for consistent rotations.
Increases Elemental Skill Windbound Execution Level by 3. Maximum upgrade level is 15.
Is it worth getting?
Provides a situational buff. Worth it if you already have earlier constellations.
When Varka triggers a Swirl reaction, based on the Elemental Types involved in the reaction, all nearby party members gain a 20% Anemo DMG Bonus and the corresponding Elemental DMG Bonus for 10s.
Is it worth getting?
Eases Energy Recharge requirements helpful for consistent rotations.
Increases Elemental Burst Northwind Avatar Level by 3. Maximum upgrade level is 15.
Is it worth getting?
Provides a situational buff. Worth it if you already have earlier constellations.
Sturm und Drang is enhanced: · For a short time after unleashing the special Elemental Skill Four Winds' Ascension, Tapping on Varka's Elemental Skill or Holding his Normal Attack will not expend any uses of Four Winds' Ascension, and will perform one additional instance of the special Charged Attack, Azure Devour. · For a short time after performing the special Charged Attack Azure Devour, tap on Varka's Elemental Skill to unleash an additional instance of Four Winds' Ascension without expending any uses of Four Winds' Ascension. When triggering an additional special Charged Attack, Azure Devour, or unleashing an additional special Elemental Skill, Four Winds' Ascension, in this manner, the above effect cannot be triggered. Additionally, the Azure Fang's Oath effect in Ascension Talent Wind's Vanguard is enhanced: Every stack of Azure Fang's Oath will increase Varka's CRIT DMG by 20%.
Is it worth getting?
Eases Energy Recharge requirements helpful for consistent rotations.
C0 Varka is fully functional. Strong on-field DPS with dual-element damage.
Alternatives to Varka
Not sure Varka is right for you? Compare against other characters to find your best pull.

Another Anemo Main DPS. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

Another Anemo Main DPS. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.
Another Anemo Main DPS. Compare their weapon and artifact requirements, team synergies, and playstyle to decide which suits your roster better.

A Cryo Main DPS that fills a similar slot with different elemental reactions. Compare team requirements to decide which fits your roster better.


