Azurmane vs Rayhound — two Electric Pals in the Mid (R5–7) rarity band competing for the same combat slot.
Pick Azurmane if…
Pick Rayhound if…
Azurmane and Rayhound both cover Electric DPS in the Mid (R5–7) band, but they win different fights. Azurmane leans on Plasma Dash and a 120 attack frame plus exclusive Flash Charge. Rayhound answers with Jumping Force and 100 attack (80 Defense vs 110). Pick the partner skill and bulk profile that match how you actually fight — not just the rarer dex number.
Azurmane
Strengths
Weaknesses
Rayhound
Strengths
Weaknesses
Partner Skill
Plasma DashCan be ridden. Grants Air Dash , to move at even higher speeds. Technology 58
Active Skills
Active Skills
Azurmane vs Rayhound on shared work types — sort a column to see who wins the base slot.