Theorylytics

Aquablades

Used by Yareli

Ability3
Energy25

Aquablades

Tear through foes with a trio of orbiting aquatic blades.

Introduced in Update 30.5 (2021-07-06)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Tear through foes with a trio of orbiting aquatic blades.

Info

  • Aquablades is Yareli’s ability 3.
  • Tear through foes with a trio of orbiting aquatic blades.
  • Use it with the rest of the kit — especially Sea Snares, Merulina — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Surging Blades

Aquablades Augment: Activate Aquablades when the ability is in use or cooldown to throw one blade. Blades gain 10% damage when any Aquabl…

Yareli
Open augment →
Surging Blades

Aquablades Augment: Activate Aquablades when the ability is in use or cooldown to throw one blade. Blades gain 10% damage when any Aquablade hits an enemy. No cost to throw with Merulina.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Aquablades with: Aquablades Augment: Activate Aquablades when the ability is in use or cooldown to throw one blade.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Yareli.
  2. Skip it if the base Aquablades already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Aquablades when it actually solves the room, not on cooldown habit.
  • Pair Aquablades with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Aquablades still carries without strip, Viral, or a squad buff.
  • If you never press 3, it’s the first Helminth candidate on Yareli.

Ability dossier · Aquablades

Verified 2026-07-22

Synergies

  • AquabladesSea Snares

    Use Aquablades to set up Sea Snares, or follow Sea Snares with Aquablades while enemies are vulnerable.

  • AquabladesMerulina

    Use Aquablades to set up Merulina, or follow Merulina with Aquablades while enemies are vulnerable.

  • AquabladesRiptide

    Use Aquablades to set up Riptide, or follow Riptide with Aquablades while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Aquablades scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Aquablades unless an augment or lingering effect needs it.

Range

Range is usually dumpable on Aquablades unless you feel the hitbox is too tight.

Efficiency

Aquablades costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Aquablades still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Aquablades to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Aquablades only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Aquablades is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Aquablades is tuned for Yareli’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Yareli abilities