Used by Chroma

Effigy
Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.
Introduced in Update 16.0 (2015-03-19)

Guided Effigy
Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 4000 Damage/s and restores 5 Energy for each enemy in its path…
ChromaEffigy Augment: Cast and hold to make Effigy move to your aim point. Deals 4000 Damage/s and restores 5 Energy for each enemy in its path. Roars on arrival, stunning nearby enemies.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Effigy
Use Effigy to set up Spectral Scream, or follow Spectral Scream with Effigy while enemies are vulnerable.
Use Effigy to set up Elemental Ward, or follow Elemental Ward with Effigy while enemies are vulnerable.
Use Effigy to set up Vex Armor, or follow Vex Armor with Effigy while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Effigy still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Effigy to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Effigy only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Effigy is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Effigy is tuned for Chroma’s loop — don’t judge it as a standalone subsume without the rest of the kit.