Theorylytics

Effigy

Used by Chroma

Ability4
Energy25

Effigy

Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.

Introduced in Update 16.0 (2015-03-19)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.

Info

  • Effigy is Chroma’s ability 4.
  • Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.
  • Use it with the rest of the kit — especially Spectral Scream, Elemental Ward — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Guided Effigy

Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 4000 Damage/s and restores 5 Energy for each enemy in its path…

Chroma
Open augment →
Guided Effigy

Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 4000 Damage/s and restores 5 Energy for each enemy in its path. Roars on arrival, stunning nearby enemies.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Effigy with: Effigy Augment: Cast and hold to make Effigy move to your aim point.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Chroma.
  2. Skip it if the base Effigy already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Effigy when it actually solves the room, not on cooldown habit.
  • Pair Effigy with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Effigy still carries without strip, Viral, or a squad buff.
  • If you never press 4, it’s the first Helminth candidate on Chroma.

Ability dossier · Effigy

Verified 2026-07-22

Synergies

  • EffigySpectral Scream

    Use Effigy to set up Spectral Scream, or follow Spectral Scream with Effigy while enemies are vulnerable.

  • EffigyElemental Ward

    Use Effigy to set up Elemental Ward, or follow Elemental Ward with Effigy while enemies are vulnerable.

  • EffigyVex Armor

    Use Effigy to set up Vex Armor, or follow Vex Armor with Effigy while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Effigy scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Effigy unless an augment or lingering effect needs it.

Range

Increases Effigy’s reach, radius, or targeting distance.

Efficiency

Effigy costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Effigy still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Effigy to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Effigy only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Effigy is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Effigy is tuned for Chroma’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Chroma abilities