Theorylytics

Final Stand

Used by Styanax

Ability4
Energy25

Final Stand

Exude might and valor. Rise into the air and throw a barrage of Axios Javelins. The javelins deal damage to nearby enemies wherever they land. Direct hits to enemies deal greater damage.

Introduced in Update 32.0 (2022-09-07)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Exude might and valor.

Info

  • Final Stand is Styanax’s ability 4.
  • Exude might and valor.
  • Use it with the rest of the kit — especially Axios Javelin, Tharros Strike — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Intrepid Stand

Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range.

Styanax
Open augment →
Intrepid Stand

Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Final Stand with: Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Styanax.
  2. Skip it if the base Final Stand already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Final Stand when it actually solves the room, not on cooldown habit.
  • Pair Final Stand with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Final Stand still carries without strip, Viral, or a squad buff.
  • If you never press 4, it’s the first Helminth candidate on Styanax.

Ability dossier · Final Stand

Verified 2026-07-22

Synergies

  • Final StandAxios Javelin

    Use Final Stand to set up Axios Javelin, or follow Axios Javelin with Final Stand while enemies are vulnerable.

  • Final StandTharros Strike

    Use Final Stand to set up Tharros Strike, or follow Tharros Strike with Final Stand while enemies are vulnerable.

  • Final StandRally Point

    Use Final Stand to set up Rally Point, or follow Rally Point with Final Stand while enemies are vulnerable.

Mod Scaling

Strength

Improves Final Stand’s damage or effect potency where Strength is listed on the ability.

Duration

Duration is low priority on Final Stand unless an augment or lingering effect needs it.

Range

Increases Final Stand’s reach, radius, or targeting distance.

Efficiency

Final Stand costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Final Stand still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Final Stand to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Final Stand only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Final Stand is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Final Stand is tuned for Styanax’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Styanax abilities