Theorylytics

Warframe Augment

Intrepid Stand

For Final Stand·Used by Styanax

9

Intrepid Stand

Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range.

Styanax

Augments Final Stand

Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range.

Ranks 0–3 · base drain 6

AcquisitionCommonly listed from Arbiters of Hexis, Maxim; also check Syndicate offerings / trade.

Verified 2026-07-22

Augment dossier · Intrepid Stand

Ability 4 · Final Stand

Rank Table

RankStats
Rank 0
  • Final Stand Augment: Each javelin that damages an enemy grants 30 Overguard to Styanax and 15 Overguard to his allies within Affinity Range.
Rank 1
  • Final Stand Augment: Each javelin that damages an enemy grants 40 Overguard to Styanax and 20 Overguard to his allies within Affinity Range.
Rank 2
  • Final Stand Augment: Each javelin that damages an enemy grants 50 Overguard to Styanax and 25 Overguard to his allies within Affinity Range.
Rank 3
  • Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range.

Cast Changes

  • Changes how Final Stand plays: Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range.
  • Higher ranks usually improve the key magnitude or duration of the augment.

Worth the Slot?

  • Equip Intrepid Stand when that change is part of your standard Styanax loop.
  • Skip it for generalist builds if capacity is tighter on survivability or parkour mods.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongDense missions are where most Styanax augments prove whether they belong in the build.
Mobile Defense / ExcavationSituationalWorth it if the augment helps hold or clear the objective faster.
Casual Star-Chart FarmsSituationalOften skippable when base abilities already overkill the content.

Tips & Tricks

  • Read the max-rank text — Intrepid Stand often only feels complete at rank 3.
  • Try one mission with and without it on Styanax before locking the slot.
  • If you Helminth over Final Stand, this augment usually becomes irrelevant on that loadout.

Notes

  • Compatible with Styanax (Styanax).
  • Polarity: zenurik; rarity: Rare.

Other Styanax augments