Theorylytics

Warframe Augment

Afterburn

For Spectral Scream·Used by Chroma

9

Afterburn

Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 100 Damage for each second the ability was…

Chroma

Augments Spectral Scream

Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 100 Damage for each second the ability was active, to a maximum of 500 Damage.

Ranks 0–3 · base drain 6

AcquisitionCommonly listed from Cephalon Suda, Genius; also check Syndicate offerings / trade.

Verified 2026-07-22

Augment dossier · Afterburn

Ability 1 · Spectral Scream

Rank Table

RankStats
Rank 0
  • Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 25 Damage for each second the ability was active, to a maximum of 200 Damage.
Rank 1
  • Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 50 Damage for each second the ability was active, to a maximum of 300 Damage.
Rank 2
  • Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 75 Damage for each second the ability was active, to a maximum of 400 Damage.
Rank 3
  • Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 100 Damage for each second the ability was active, to a maximum of 500 Damage.

Cast Changes

  • Changes how Spectral Scream plays: Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 100 Damage for each second the ability was active, to a maximum of 500 Damage.
  • Higher ranks usually improve the key magnitude or duration of the augment.

Worth the Slot?

  • Equip Afterburn when that change is part of your standard Chroma loop.
  • Skip it for generalist builds if capacity is tighter on survivability or parkour mods.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongDense missions are where most Chroma augments prove whether they belong in the build.
Mobile Defense / ExcavationSituationalWorth it if the augment helps hold or clear the objective faster.
Casual Star-Chart FarmsSituationalOften skippable when base abilities already overkill the content.

Tips & Tricks

  • Read the max-rank text — Afterburn often only feels complete at rank 3.
  • Try one mission with and without it on Chroma before locking the slot.
  • If you Helminth over Spectral Scream, this augment usually becomes irrelevant on that loadout.

Notes

  • Compatible with Chroma (Chroma).
  • Polarity: zenurik; rarity: Rare.

Other Chroma augments