Used by Atlas

Landslide
Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Each hit in the three-punch combo increases the radius of the attack. Energy cost is reduced with each hit of Landslide. Install mods on the Landslide Fists to boost stats.
Introduced in Update 17.5 (2015-10-01)

Path Of Statues
Landslide Augment: Leave a trail for 12s that petrifies enemies for 6s.
AtlasLandslide Augment: Leave a trail for 12s that petrifies enemies for 6s.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Landslide
Use Landslide to set up Tectonics, or follow Tectonics with Landslide while enemies are vulnerable.
Use Landslide to set up Petrify, or follow Petrify with Landslide while enemies are vulnerable.
Use Landslide to set up Rumblers, or follow Rumblers with Landslide while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Landslide still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Landslide to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Landslide only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Landslide is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Landslide is tuned for Atlas’s loop — don’t judge it as a standalone subsume without the rest of the kit.