Theorylytics

Landslide

Used by Atlas

Ability1
Energy25

Landslide

Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Each hit in the three-punch combo increases the radius of the attack. Energy cost is reduced with each hit of Landslide. Install mods on the Landslide Fists to boost stats.

Introduced in Update 17.5 (2015-10-01)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack.

Info

  • Landslide is Atlas’s ability 1.
  • Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack.
  • Use it with the rest of the kit — especially Tectonics, Petrify — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Path Of Statues

Landslide Augment: Leave a trail for 12s that petrifies enemies for 6s.

Atlas
Open augment →
Path Of Statues

Landslide Augment: Leave a trail for 12s that petrifies enemies for 6s.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Landslide with: Landslide Augment: Leave a trail for 12s that petrifies enemies for 6s.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Atlas.
  2. Skip it if the base Landslide already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Landslide when it actually solves the room, not on cooldown habit.
  • Pair Landslide with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Landslide still carries without strip, Viral, or a squad buff.
  • If you never press 1, it’s the first Helminth candidate on Atlas.

Ability dossier · Landslide

Verified 2026-07-22

Synergies

  • LandslideTectonics

    Use Landslide to set up Tectonics, or follow Tectonics with Landslide while enemies are vulnerable.

  • LandslidePetrify

    Use Landslide to set up Petrify, or follow Petrify with Landslide while enemies are vulnerable.

  • LandslideRumblers

    Use Landslide to set up Rumblers, or follow Rumblers with Landslide while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Landslide scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Landslide unless an augment or lingering effect needs it.

Range

Increases Landslide’s reach, radius, or targeting distance.

Efficiency

Landslide costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Landslide still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Landslide to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Landslide only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Landslide is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Landslide is tuned for Atlas’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Atlas abilities