Theorylytics

Tectonics

Used by Atlas

Ability2
Energy25

Tectonics

Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Bulwarks attacked by enemies release an area-of-effect Slash powered by the Health it has lost.

Introduced in Update 17.5 (2015-10-01)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy.

Info

  • Tectonics is Atlas’s ability 2.
  • Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy.
  • Use it with the rest of the kit — especially Landslide, Petrify — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Tectonic Fracture

Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.

Atlas
Open augment →
Tectonic Fracture

Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Tectonics with: Tectonics Augment: Create up to 3 walls with 100% Health.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Atlas.
  2. Skip it if the base Tectonics already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Tectonics when it actually solves the room, not on cooldown habit.
  • Pair Tectonics with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Tectonics still carries without strip, Viral, or a squad buff.
  • If you never press 2, it’s the first Helminth candidate on Atlas.

Ability dossier · Tectonics

Verified 2026-07-22

Synergies

  • TectonicsLandslide

    Use Tectonics to set up Landslide, or follow Landslide with Tectonics while enemies are vulnerable.

  • TectonicsPetrify

    Use Tectonics to set up Petrify, or follow Petrify with Tectonics while enemies are vulnerable.

  • TectonicsRumblers

    Use Tectonics to set up Rumblers, or follow Rumblers with Tectonics while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Tectonics scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Tectonics unless an augment or lingering effect needs it.

Range

Increases Tectonics’s reach, radius, or targeting distance.

Efficiency

Tectonics costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Tectonics still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Tectonics to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Tectonics only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Tectonics is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Tectonics is tuned for Atlas’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Atlas abilities