Used by Atlas

Tectonics
Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Bulwarks attacked by enemies release an area-of-effect Slash powered by the Health it has lost.
Introduced in Update 17.5 (2015-10-01)

Tectonic Fracture
Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.
AtlasTectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Tectonics
Use Tectonics to set up Landslide, or follow Landslide with Tectonics while enemies are vulnerable.
Use Tectonics to set up Petrify, or follow Petrify with Tectonics while enemies are vulnerable.
Use Tectonics to set up Rumblers, or follow Rumblers with Tectonics while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Tectonics still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Tectonics to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Tectonics only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Tectonics is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Tectonics is tuned for Atlas’s loop — don’t judge it as a standalone subsume without the rest of the kit.