Used by Jade

Light's Judgment
Create a well of light that heals allies and hurts enemies. Those who enter the well will be highlighted by Judgments.
Introduced in Update 36.0 (2024-06-18)

Jade's Judgment
Light's Judgment Augment: Enemies damaged by the well have a 5% chance per hit to spawn a Jade Light above them, damaging them for 3s.
JadeLight's Judgment Augment: Enemies damaged by the well have a 5% chance per hit to spawn a Jade Light above them, damaging them for 3s.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Light's Judgment
Use Light's Judgment to set up Symphony Of Mercy, or follow Symphony Of Mercy with Light's Judgment while enemies are vulnerable.
Use Light's Judgment to set up Ophanim Eyes, or follow Ophanim Eyes with Light's Judgment while enemies are vulnerable.
Use Light's Judgment to set up Glory On High, or follow Glory On High with Light's Judgment while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Light's Judgment still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Light's Judgment to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Light's Judgment only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Light's Judgment is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Light's Judgment is tuned for Jade’s loop — don’t judge it as a standalone subsume without the rest of the kit.