Theorylytics

Symphony Of Mercy

Used by Jade

Ability2
Energy25

Symphony Of Mercy

Cycle through three songs that strengthen allies. Power of The Seven increases Ability Strength. Deathbringer increases Weapon Damage. Spirit of Resilience increases Shield Effectiveness. Extend the duration of each song by killing enemies surrounded by Judgments.

Introduced in Update 36.0 (2024-06-18)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Cycle through three songs that strengthen allies.

Info

  • Symphony Of Mercy is Jade’s ability 2.
  • Cycle through three songs that strengthen allies.
  • Use it with the rest of the kit — especially Light's Judgment, Ophanim Eyes — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Tips & Tricks

  • Read the battlefield first — cast Symphony Of Mercy when it actually solves the room, not on cooldown habit.
  • Pair Symphony Of Mercy with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Symphony Of Mercy still carries without strip, Viral, or a squad buff.
  • If you never press 2, it’s the first Helminth candidate on Jade.

Ability dossier · Symphony Of Mercy

Verified 2026-07-22

Synergies

  • Symphony Of MercyLight's Judgment

    Use Symphony Of Mercy to set up Light's Judgment, or follow Light's Judgment with Symphony Of Mercy while enemies are vulnerable.

  • Symphony Of MercyOphanim Eyes

    Use Symphony Of Mercy to set up Ophanim Eyes, or follow Ophanim Eyes with Symphony Of Mercy while enemies are vulnerable.

  • Symphony Of MercyGlory On High

    Use Symphony Of Mercy to set up Glory On High, or follow Glory On High with Symphony Of Mercy while enemies are vulnerable.

Mod Scaling

Strength

Improves Symphony Of Mercy’s damage or effect potency where Strength is listed on the ability.

Duration

Extends how long Symphony Of Mercy’s effect lasts.

Range

Range is usually dumpable on Symphony Of Mercy unless you feel the hitbox is too tight.

Efficiency

Symphony Of Mercy costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Symphony Of Mercy still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Symphony Of Mercy to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Symphony Of Mercy only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Symphony Of Mercy is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Symphony Of Mercy is tuned for Jade’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Jade abilities