Theorylytics

Neutralize

Used by Cyte-09

Ability4
Energy25

Neutralize

Summon the Neutralizer, Cyte-09’s exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a Cold grenade that completely freezes enemies.

Introduced in Update 38.0 (2024-12-13)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Summon the Neutralizer, Cyte-09’s exalted Sniper Rifle.

Info

  • Neutralize is Cyte-09’s ability 4.
  • Summon the Neutralizer, Cyte-09’s exalted Sniper Rifle.
  • Use it with the rest of the kit — especially Seek, Resupply — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Tips & Tricks

  • Read the battlefield first — cast Neutralize when it actually solves the room, not on cooldown habit.
  • Pair Neutralize with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Neutralize still carries without strip, Viral, or a squad buff.
  • If you never press 4, it’s the first Helminth candidate on Cyte-09.

Ability dossier · Neutralize

Verified 2026-07-22

Synergies

  • NeutralizeSeek

    Use Neutralize to set up Seek, or follow Seek with Neutralize while enemies are vulnerable.

  • NeutralizeResupply

    Use Neutralize to set up Resupply, or follow Resupply with Neutralize while enemies are vulnerable.

  • NeutralizeEvade

    Use Neutralize to set up Evade, or follow Evade with Neutralize while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Neutralize scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Neutralize unless an augment or lingering effect needs it.

Range

Increases Neutralize’s reach, radius, or targeting distance.

Efficiency

Neutralize costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Neutralize still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Neutralize to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Neutralize only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Neutralize is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Neutralize is tuned for Cyte-09’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Cyte-09 abilities