Theorylytics

Omikuji

Used by Koumei

Ability2
Energy25

Omikuji

Koumei glimpses a favorable future and the precise steps needed to reach it. Complete the challenge to earn a Decree. Unlucky rolls add a debuff, but you can hold the ability to reject the Omikuji. A roll of triple sixes grants a Decree without a challenge.

Introduced in Update 37.0 (2024-10-02)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Koumei glimpses a favorable future and the precise steps needed to reach it.

Info

  • Omikuji is Koumei’s ability 2.
  • Koumei glimpses a favorable future and the precise steps needed to reach it.
  • Use it with the rest of the kit — especially Kumihimo, Omamori — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Omikuji's Fortune

Omikuji Augment: Reduce Omikuji's Cooldown by 4s when you kill an enemy with the weapon affected by Koumei's Passive.

Koumei
Open augment →
Omikuji's Fortune

Omikuji Augment: Reduce Omikuji's Cooldown by 4s when you kill an enemy with the weapon affected by Koumei's Passive.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Omikuji with: Omikuji Augment: Reduce Omikuji's Cooldown by 4s when you kill an enemy with the weapon affected by Koumei's Passive.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Koumei.
  2. Skip it if the base Omikuji already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Omikuji when it actually solves the room, not on cooldown habit.
  • Pair Omikuji with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Omikuji still carries without strip, Viral, or a squad buff.
  • If you never press 2, it’s the first Helminth candidate on Koumei.

Ability dossier · Omikuji

Verified 2026-07-22

Synergies

  • OmikujiKumihimo

    Use Omikuji to set up Kumihimo, or follow Kumihimo with Omikuji while enemies are vulnerable.

  • OmikujiOmamori

    Use Omikuji to set up Omamori, or follow Omamori with Omikuji while enemies are vulnerable.

  • OmikujiBunraku

    Use Omikuji to set up Bunraku, or follow Bunraku with Omikuji while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Omikuji scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Omikuji unless an augment or lingering effect needs it.

Range

Range is usually dumpable on Omikuji unless you feel the hitbox is too tight.

Efficiency

Omikuji costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Omikuji still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Omikuji to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Omikuji only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Omikuji is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Omikuji is tuned for Koumei’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Koumei abilities