Theorylytics

Reave

Used by Revenant

Ability3
Energy25

Reave

Dash through enemies as a wall of sentient energy, leeching shields and health from any encountered, enhanced for thralls.

Introduced in Update 23.5 (2018-08-24)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Dash through enemies as a wall of sentient energy, leeching shields and health from any encountered, enhanced for thralls.

Info

  • Reave is Revenant’s ability 3.
  • Dash through enemies as a wall of sentient energy, leeching shields and health from any encountered, enhanced for thralls.
  • Use it with the rest of the kit — especially Enthrall, Mesmer Skin — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Blinding Reave

Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 10s.

Revenant
Open augment →
Blinding Reave

Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 10s.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Reave with: Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 10s.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Revenant.
  2. Skip it if the base Reave already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Reave when it actually solves the room, not on cooldown habit.
  • Pair Reave with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Reave still carries without strip, Viral, or a squad buff.
  • If you never press 3, it’s the first Helminth candidate on Revenant.

Ability dossier · Reave

Verified 2026-07-22

Synergies

  • ReaveEnthrall

    Use Reave to set up Enthrall, or follow Enthrall with Reave while enemies are vulnerable.

  • ReaveMesmer Skin

    Use Reave to set up Mesmer Skin, or follow Mesmer Skin with Reave while enemies are vulnerable.

  • ReaveDanse Macabre

    Use Reave to set up Danse Macabre, or follow Danse Macabre with Reave while enemies are vulnerable.

Mod Scaling

Strength

Improves Reave’s damage or effect potency where Strength is listed on the ability.

Duration

Duration is low priority on Reave unless an augment or lingering effect needs it.

Range

Range is usually dumpable on Reave unless you feel the hitbox is too tight.

Efficiency

Reave costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Reave still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Reave to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Reave only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Reave is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Reave is tuned for Revenant’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Revenant abilities