Theorylytics

Wormhole

Used by Nova

Ability3
Energy25

Wormhole

Creates a wormhole allowing instantaneous travel. Hold the ability to visualize placement.

Introduced in Update 9.0 (2013-07-13)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Creates a wormhole allowing instantaneous travel.

Info

  • Wormhole is Nova’s ability 3.
  • Creates a wormhole allowing instantaneous travel.
  • Use it with the rest of the kit — especially Null Star, Antimatter Drop — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Escape Velocity

Worm Hole Augment: Allies that travel through wormhole gain a 50% Speed bonus for 7s.

Nova
Open augment →
Escape Velocity

Worm Hole Augment: Allies that travel through wormhole gain a 50% Speed bonus for 7s.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Wormhole with: Worm Hole Augment: Allies that travel through wormhole gain a 50% Speed bonus for 7s.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Nova.
  2. Skip it if the base Wormhole already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Wormhole when it actually solves the room, not on cooldown habit.
  • Pair Wormhole with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Wormhole still carries without strip, Viral, or a squad buff.
  • If you never press 3, it’s the first Helminth candidate on Nova.

Ability dossier · Wormhole

Verified 2026-07-22

Synergies

  • WormholeNull Star

    Use Wormhole to set up Null Star, or follow Null Star with Wormhole while enemies are vulnerable.

  • WormholeAntimatter Drop

    Use Wormhole to set up Antimatter Drop, or follow Antimatter Drop with Wormhole while enemies are vulnerable.

  • WormholeMolecular Prime

    Use Wormhole to set up Molecular Prime, or follow Molecular Prime with Wormhole while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Wormhole scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Wormhole unless an augment or lingering effect needs it.

Range

Range is usually dumpable on Wormhole unless you feel the hitbox is too tight.

Efficiency

Wormhole costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Wormhole still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Wormhole to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Wormhole only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Wormhole is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Wormhole is tuned for Nova’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Nova abilities