Theorylytics

Koumei vs Temple

Same Support / Healer fantasy — which support kit fits your squad and mission rota?

TL;DR — Quick Pick

Pick Koumei if…

  • You want the squad gap filled by Koumei's vibe — Test your luck with the dice-maiden.
  • You'd rather build around Omamori than live in Temple's Ripper's Wail loop.
  • Your builds lean status effects and Koumei's passive extends that plan.

Pick Temple if…

  • You want the squad gap filled by Temple's vibe — Blazing with glamor and armed with an Infested guitar, Lizzie, Temple’s power chords light the….
  • This slot should feel like Pyrotechnics, Overdrive, and Exalted Solo, not a reskin of Koumei's Kumihimo, Omikuji, and Bunraku.
  • You're buying into Temple's passive — play abilities in sync with the Backbeat metronome to invigorate ability effects while….
Verdict

Both fill the Support / Healer lane. Lean Koumei for status-duration amplification and Omamori; lean Temple for Ripper's Wail and Ripper's Wail. Mission Usefulness is where they split: Steel Path (Strong vs Excellent — edge Temple).

At a Glance

Koumei
Stat
Temple
Support / Healer
Role
Support / Healer
MaduraiMadurai
Aura
NaramonNaramon
Match the priority to your main ability
Mod Priority
Match the priority to your main ability
Kumihimo
Kit Opener
Pyrotechnics

Mission Usefulness

Mission
Koumei
Temple
Steel Path Survival / Defense / Disruption
Strong
ExcellentWinner
Mobile Defense / Excavation
Excellent
Excellent
Exterminate / Capture Speed Runs
Situational
Situational
Spy / Rescue / Nightmare
Situational
Situational
Open World / Bounties
Strong
Strong
Long-Range Gunplay / Eidolon-Style Content
Weak
Weak

When Each Shines

Koumei

  • Omamori carries mid-mission casts; Bunraku is the density payoff.
  • Status-heavy weapons in hand — Koumei's passive makes those procs earn their keep.
  • Missions that reward committing to Koumei's full ability loop instead of dabbling.

Temple

  • Ripper's Wail carries mid-mission casts; Exalted Solo is the density payoff.
  • Mod focus stays on match the priority to your main ability so the cast loop doesn't fall over mid-rota.
  • Missions that reward committing to Temple's full ability loop instead of dabbling.

Mod Scaling Focus

Koumei

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

STR
Raises damage and effect potency across Koumei’s Strength-scaling abilities.
DUR
Extends channeled / timed effects — often comfort on Koumei if the kit leans on buffs or zones.
RNG
Helps radius / targeting tools. Dump it if Koumei is mostly self-buff or exalted weapons.
EFF
Keeps ability uptime comfortable, especially on longer Steel Path missions.

Temple

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

STR
Raises damage and effect potency across Temple’s Strength-scaling abilities.
DUR
Extends channeled / timed effects — often comfort on Temple if the kit leans on buffs or zones.
RNG
Helps radius / targeting tools. Dump it if Temple is mostly self-buff or exalted weapons.
EFF
Keeps ability uptime comfortable, especially on longer Steel Path missions.

Who Should You Pull?

Koumei
Pull Koumei if…
  • Status duration is how your weapons scale and Koumei extends that plan for free.
  • Your favorite clear starts on Kumihimo and ends on Bunraku — Koumei is built for that arc.
  • Temple's Ripper's Wail loop asks for a different muscle memory than you want to practice.
  • Madurai on the aura slot matches the school you're already building weapons around.
  • Potato + Forma budget this month has Koumei's name on it.
Koumei Full Guide
Temple
Pull Temple if…
  • Ripper's Wail into Exalted Solo is the cast story you want to master — not a random subsume mashup.
  • You'd rather specialize hard into Ripper's Wail than stay generic in the Support lane.
  • Skipping Koumei frees a craft slot — you'd rather finish Temple properly.
  • Temple rates higher on Steel Path holds (Excellent vs Strong) — that rota is where you actually play.
  • Inventory space / foundry queue: Temple jumps the line over another Koumei craft.
Temple Full Guide