Theorylytics
Dual Viciss

Dual Viciss

Status Melee / Conditioner

Reap what the Techrot have sown with this vicious pair of Scaldra hand-scythes.

Role
Status Melee / Conditioner
Polarities
None
Exilus
Mastery
14
Disposition
0.8
Introduced
Update 38.5 (2025-03-19)

Stats

Ordnance Telemetry

RifleMelee

Damage

255.0

Crit

23.0%

Crit Mult

2.1x

Status

29.0%

Damage Composition

255.0 total

Impact
0.0
Puncture
51.0
Slash
51.0
Attack Speed
1.0
Range
2.4
Combo
5.0s
Follow Through
0.5
Disposition0.8
None
  • Mastery14
  • IntroducedUpdate 38.5 (2025-03-19)
  • Market190 Platinum
  • Build Cost20,000 Credits
  • Build Time12h 0m
  • Rush45 Platinum

Weapon dossier

Verified 2026-07-23

Playstyle

Reap what the Techrot have sown with this vicious pair of Scaldra hand-scythes. Built as a status melee / conditioner option for squad clear and mission pressure.

Signature

Dual Viciss is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Rifle that fits a status melee / conditioner play pattern.
  • Your loadout needs what Dual Viciss does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Normal Attack

    Slash 51 · Puncture 51 · Gas 153

    Crit 23% / 2.1× · Status 29% · Fire Rate 1

  • Slam Attack

    Gas 510

    AoE · Crit 23% / 2.1× · Status 29% · Fire Rate 1 · Falloff 0–8m (−50%)

  • Heavy Slam Attack

    Gas 765

    AoE · Crit 23% / 2.1× · Status 29% · Fire Rate 1 · Falloff 0–9m (−30%)

Attack Notes

  • Normal Attack: Slash 51.0, Puncture 51.0, Gas 153.0.
  • Slam Attack (AoE): Gas 510.0.
  • Heavy Slam Attack (AoE): Gas 765.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Stance / Exilus (as applicable)Slot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Melee Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 0.8.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

Mod Scaling

Multishot

Melee doesn’t use multishot — invest in range, combo, and attack speed instead.

Critical

Blood Rush + crit damage is the classic crit melee route when base crit is workable.

Elemental

Viral/Heat or Corrosive/Heat dual-stats after your damage and conditioner mods.

Fire Rate

Attack speed (Berserker Fury / Primed Fury) keeps combo stacks rising.

Priority

Damage/CO → Blood Rush / Weeping Wounds → Crit Damage → Elemental → Range/Speed QoL.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongTest whether Dual Viciss still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Dual Viciss when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Dual Viciss, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Dual Viciss has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Check the How to Get table for blueprint / part drop sources.

Crafting

Build
Credits
20,000
Time
12h 0m
Rush
45 Plat
Blade×2Blueprint×1Hilt×2
Total resources
Blade×2Blueprint×1Hilt×2
Credits
20,000
Time
12h
Rush
45 Plat

Alternatives

Other options if Dual Viciss isn’t the right fit.

  • Ekhein

    Another Rifle if you want less status than Dual Viciss (Ekhein: 15.0%).

  • Mk1-Bo

    Another Rifle if you want less crit than Dual Viciss (Mk1-Bo: 10.0%).