
Shotgun / Close-Range Clear
A shotgun with low accuracy and strong recoil, but able to deliver its payload in full-auto. The Boar is best used at close range.
Ordnance Telemetry
Damage
22.0
Crit
10.0%
Crit Mult
1.5x
Status
7.5%
Damage Composition
22.0 total
Weapon dossier
A shotgun with low accuracy and strong recoil, but able to deliver its payload in full-auto. Built as a shotgun / close-range clear option for squad clear and mission pressure.
Boar is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 12.1 · Slash 6.6 · Puncture 3.3
Hit-Scan · Crit 10% / 1.5× · Status 7.5% · Fire Rate 4.17 · Falloff 15–25m (−50%)
Incarnon Form
Heat 20
Hit-Scan · Crit 18% / 1.8× · Status 20% · Fire Rate 7.5
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.45.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
The primed version — stronger stats and usually better polarities.
Upgrade path when relics/parts are available.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot for pellet weapons.
Crit Chance
Common crit-chance option on shotguns.
Crit Damage
Crit damage for pellet crit builds.
Status Damage
Status-scaling damage on kill stacks.
Point Blank / Primed Point Blank
Base Damage
Shotgun damage foundation.
Elemental dual-stats
Elemental
Viral/Heat or Radiation lines for Steel Path.
Keeps magazines flowing on heavy pellet guns.
Hybrid
Faction/elemental hybrids when they fit the build.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Boar still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Boar when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Boar, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Boar has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Duviri/Endless: Tier 6 (Normal). Full drop rows are in How to Get below.
Other options if Boar isn’t the right fit.
Prime upgrade in the same line as Boar — Boar Prime has higher damage (82%) and higher crit (50%). Compare polarities before Forma.
Another Shotgun if you want more crit than Boar (Arca Plasmor: 22.0%).
Another Shotgun if you want more status than Boar (Astilla: 33.0%).