
Shotgun / Close-Range Clear
Forged at the behest of the Worm Queen herself, this already powerful shotgun now has the additional ability to fire from all four barrels simultaneously.
Ordnance Telemetry
Damage
87.0
Crit
23.0%
Crit Mult
2.1x
Status
13.3%
Damage Composition
87.0 total
Weapon dossier
Forged at the behest of the Worm Queen herself, this already powerful shotgun now has the additional ability to fire from all four barrels simultaneously. Built as a shotgun / close-range clear option for squad clear and mission pressure.
Kuva Hek is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 13.1 · Slash 17.4 · Puncture 56.5
Hit-Scan · Crit 23% / 2.1× · Status 13.3% · Fire Rate 2.17 · Falloff 15–30m (−83%)
Alt-Fire
Impact 13.1 · Slash 17.4 · Puncture 56.5
Hit-Scan · Crit 23% / 2.1× · Status 3.3% · Fire Rate 1.17 · Falloff 15–30m (−99%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.0.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot for pellet weapons.
Crit Chance
Common crit-chance option on shotguns.
Crit Damage
Crit damage for pellet crit builds.
Status Damage
Status-scaling damage on kill stacks.
Point Blank / Primed Point Blank
Base Damage
Shotgun damage foundation.
Elemental dual-stats
Elemental
Viral/Heat or Radiation lines for Steel Path.
Keeps magazines flowing on heavy pellet guns.
Hybrid
Faction/elemental hybrids when they fit the build.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Kuva Hek still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Kuva Hek when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Kuva Hek, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Kuva Hek has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Check the How to Get table for blueprint / part drop sources.
Other options if Kuva Hek isn’t the right fit.
Related variant in the same weapon line as Kuva Hek — Hek has lower damage (14%) and lower crit (57%). Compare polarities before Forma.
Another Shotgun if you want more status than Kuva Hek (Arca Plasmor: 28.0%).
Another Shotgun if you want more status than Kuva Hek (Astilla: 33.0%).